Goes atop !537.
--
v5: tests/d3d12: Test multiple clip distance inputs in test_clip_distance().
tests/d3d12: Use 5 clip distances for the multiple test in test_clip_distance().
vkd3d-shader/ir: Transform clip/cull outputs and patch constants into arrays.
vkd3d-shader/ir: Transform clip/cull inputs into an array.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/564
In ntoskrnl.exe, when a PnP device interface is registered, the
interface path casing is retained, with only the hardware ID being upper
case. Thus, this patch looks to align the behaviour between PnP and
rawinput, particularly for games that seem to rely on these two strings
being consistent for hotplug.
This updated behaviour also seems consistent with Windows.
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/4861
SQL Native Client ODBC driver fails to load if GetProcAddress("NtCompareTokens")
returns NULL, however it never calls it.
Important: Run 'tools/make_specfiles' after applying the patch to update
the syscalls list.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/4860
Goes atop !537.
--
v4: tests/d3d12: Test multiple clip distance inputs in test_clip_distance().
tests/d3d12: Use 5 clip distances for the multiple test in test_clip_distance().
vkd3d-shader/ir: Transform clip/cull outputs and patch constants into arrays.
vkd3d-shader/ir: Transform clip/cull inputs into an array.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/564
Goes atop !537.
--
v3: tests/d3d12: Test multiple clip distance inputs in test_clip_distance().
tests/d3d12: Use 5 clip distances for the multiple test in test_clip_distance().
vkd3d-shader/ir: Transform clip/cull outputs and patch constants into arrays.
vkd3d-shader/ir: Transform clip/cull inputs into an array.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/564