On Fri Aug 29 10:26:14 2025 +0000, xianwei zheng wrote:
> This code change caused screen tearing in our internal software.
Without providing the software and Wine code, is there anything I can offer that could help you pinpoint the issue?
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https://gitlab.winehq.org/wine/wine/-/merge_requests/8694#note_114180
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v4: kernelbase: For FILE_FLAG_BACKUP_SEMANTICS also handle FILE_ATTRIBUTE_DIRECTORY in CreateFile.
kernel32/tests: Test FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_POSIX_SEMANTICS | FILE_ATTRIBUTE_DIRECTORY.
https://gitlab.winehq.org/wine/wine/-/merge_requests/8846
Fixes some stuttering in Secret of Mana.
Native seems to only preroll 2 samples, but it still stutters a bit in
Secret of Mana without at least 3 buffers. This is probably caused by
a different sample decoding pattern, and 3 buffers in flight should be
fine.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/6848