Zhiyi Zhang (@zhiyi) commented about dlls/kernel32/tests/wine_test.manifest:
> <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
> -<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
> - <assemblyIdentity version="1.0.0.0" name="Wine.Test"/>
Let's activate this manifest dynamically so that it doesn't affect other tests. For example, you can see kernel32/tests/actctx.c.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/7540#note_106684
On Wed May 28 14:34:06 2025 +0000, Zhiyi Zhang wrote:
> The Windows 10 tests are still failing. Could you investigate that?
I see these win10 test failures on other MRs as well. So they're not related to this MR.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/7540#note_106680
Updating the GL drawables on/offscreen dynamically, similarly to how we do it for Vulkan, and in order to ultimately converge and factor both GL and VK client surfaces.
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v3: winex11: Rename context drawables to draw / read.
winex11: Drop pixmap-based child window workaround.
winex11: Update drawable size and offscreen when presenting.
winex11: Update every window GL drawable on resize / reparent.
winex11: Update GL drawable offscreen status instead of recreating.
https://gitlab.winehq.org/wine/wine/-/merge_requests/8291