The tests shows that, for sink writer created by MFCreateSinkWriterFromURL,
we are not able to grab the media sink object immediately after the creation,
unless the media sink object can be created without setting media type(MP3, ASF).
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v2: mfreadwrite/tests: Test getting media sink immediately after MFCreateSinkWriterFromURL.
mfreadwrite/tests: Add more tests for MFCreateSinkWriterFromURL.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2690
Unpolished. Raises framerate by around 15% in SotTR because vk_sets_mutex
is locked only once for each descriptor heap. It's possible to collate
multiple writes for a single vkUpdateDescriptorSets() call as was done
in the optimised copying path, but it may not be worth it.
A possible complication with this: if it becomes possible to remove the
descriptor mutexes after the remaining problems with queue sequencing are
fixed, we theoretically may still need them for this. Descriptors should
not be updated while binding, but there's no reason more can't be written
in another thread while a command list is submitted to a queue.
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https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/71