This is what it looks like:
**v1**

**v2**

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v4: winecfg: Add an option to enable WinRT app dark theme.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2183
Convert all consecutive calls to d7_DrawPrimitive(TRIANGLE_FAN) into
a single call to d7_DrawPrimitive(TRIANGLE_LIST) with all the vertices.
Note, it *increase* the number of vertices, but bandwith is much less costly
than multiple calls.
Note, only a very precise subset of the calls get buffered in order to
ensure that the disruption is minimal.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33814
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v16: ddraw: Also Buffer D3DPT_POINTLIST
ddraw: Add a local buffer in d3d_device7_DrawPrimitive()
https://gitlab.winehq.org/wine/wine/-/merge_requests/2105
We need to use the ODBC v1 function SQLColAttributesW, to ensure that we
use the lowest verion available. This ODBC function internally will call
SQLColAttribute or SQLColAttributesW depending on what the driver supports.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/2223