This tests that the resolution should be quick enough to not trigger an Unreal Engine race condition. This also checks the determinism of the media source presentation descriptor stream ordering, as well as the stream selection updates when the media source is started.
-- v2: mf/tests: Test media source presentation stream descriptor update. winegstreamer: Keep a reference on the media source start descriptor. mf/tests: Test media sources stream descriptors attributes. mf/tests: Test media sources with multiple audio/video streams. mf/tests: Test byte stream handler to media source resolution time.