From: Giovanni Mascellani gmascellani@codeweavers.com
Otherwise the test fails on Intel, NVIDIA and llvmpipe. --- tests/hlsl/nointerpolation.shader_test | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/hlsl/nointerpolation.shader_test b/tests/hlsl/nointerpolation.shader_test index 94584ffe2..d2b7d8a46 100644 --- a/tests/hlsl/nointerpolation.shader_test +++ b/tests/hlsl/nointerpolation.shader_test @@ -144,7 +144,7 @@ shader model >= 6.0
[test] draw triangle list 3 -probe (320,240) rgba (0.250390589, 0.499088615, 0.250520796, 1.0) 1 +probe (320,240) rgba (0.250390589, 0.499088615, 0.250520796, 1.0) 4
[require] shader model >= 4.0