On Wed Aug 31 20:23:18 2022 +0000, Matteo Bruni wrote:
What's the idea behind this change?
See��� check_resource_info() which is just above.
We can see that the width and height returned from ID3D10Texture2D_GetDesc() for block compressed format has been aligned to 4. So that we don't need to align the height to 4 by ourself. Just devide it by 4 is OK.