On Wed Oct 18 12:28:10 2023 +0000, Giovanni Mascellani wrote:
This fails when dxcompiler is used. You can't see that in the CI pipeline because you're based on an older version of master, but if you rebase on current master you should see the crash. The problem is likely `shader_profiles` in `dxc_compiler_compile_shader()`. I don't know if dxcompiler supports effects, but depending on that you should either fix `shader_profiles` there or exclude effect compilation on SM6.
I don't get any crashes, probably because I don't have this compiler anywhere. And if it's optional it should silently skip anything it could possibly not support. It's getting harder to navigate the testing system. I obviously will want to skip anything [effect] on it. How do I do that? Is it necessary to have [require] to set minimum_shader_model below 6, I hope not.