Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/tpf.c:
size_t i; int ret;
- if (ctx->profile->major_version >= 5)
Somewhat out of curiosity, do you have any indication of whether this should be done for 5.1? I tried to write a shader that put objects in structures, but native d3dcompiler_47 just crashed with it.
(This was probably talked about at some point, but I've just forgotten by now.)