Rémi Bernon (@rbernon) commented about include/windows.foundation.numerics.idl:
import "windows.foundation.idl";
namespace Windows.Foundation.Numerics {
typedef struct Matrix4x4 Matrix4x4;
typedef struct Plane Plane;
typedef struct Quaternion Quaternion; typedef struct Vector3 Vector3;
declare {
interface Windows.Foundation.IReference<Windows.Foundation.Numerics.Matrix4x4>;
}
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
struct Matrix4x4
Would you mind adding `Matrix3x2`, `Vector2` and `Vector4` as in https://gitlab.winehq.org/wine/wine/-/merge_requests/2311/diffs?commit_id=b2... -but with the relevant typedefs?