On Mon Dec 4 17:00:38 2023 +0000, Henri Verbeet wrote:
Shouldn't this simply be a matter of adjusting the existing vkd3d_test_push_context() and vkd3d_test_pop_context() calls in run_shader_tests() to update the context for each line?
Maybe? It would require a whole lot of rewriting of that function, and it's so messy I think it's probably easier to just monkey-patch it like this.