Valgrind support requires a fork, which I've published to https://gitlab.winehq.org/rbernon/valgrind. The fork implements loading DWARF debug info from PE files, instead of the old and broken upstream PDB support. I've tried to upstream these changes a long time ago but didn't receive any feedback.
I think we could maybe consider keeping a fork, which I'm happy to maintain, as the changes aren't too large. We may want to investigate adding 32-on-64 support, which may require a bit more changes (to VEX specifically, because its amd64 guest doesn't support segment register manipulation).
The changes here are not all related to Valgrind, and I'll create separate MR for those which may make sense independently from Valgrind / GDB.
Also included is a suppression file to silent some annoying false positives, many of which are coming from the cross-stack accesses during syscalls, which are confusing Valgrind's stack heuristics. One can try this out with something like:
`WINELOADERNOEXEC=1 valgrind --suppressions=tools/valgrind.supp wine64/loader/wine64 wine64/programs/winecfg/winecfg.exe`
-- v14: ntdll: Avoid marking freed block header as undefined for valgrind. ntdll: Force HEAP_TAIL_CHECKING_ENABLED flag with valgrind. ntdll: Fix valgrind notifications from ntdll.so. ntdll: Import valgrind headers for PE side ntdll. DEBUG: ntdll: Don't use preloader when running on valgrind. tools: Add gdbunwind.py script with a syscall unwinder. ntdll: Maintain a PE module link map and expose it to GDB. loader: Expose the standard debugging symbols for GDB.