From: Steve Schnepp steve.schnepp@pwkf.org
We already have a TRACE in wined3d_streaming_buffer_map(), this enables to have the corresponding *_unmap() call in the log --- dlls/wined3d/buffer.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index fa24f006872..721a52f4ccb 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1735,6 +1735,7 @@ HRESULT CDECL wined3d_streaming_buffer_map(struct wined3d_device *device,
void CDECL wined3d_streaming_buffer_unmap(struct wined3d_streaming_buffer *buffer) { + TRACE("buffer %p", buffer); wined3d_resource_unmap(&buffer->buffer->resource, 0); }