From: Conor McCarthy cmccarthy@codeweavers.com
For 64-bit indexable temps (and any other 64-bit declarations) the write mask must not be converted. --- libs/vkd3d-shader/spirv.c | 10 +++++----- libs/vkd3d-shader/vkd3d_shader_private.h | 5 +++++ 2 files changed, 10 insertions(+), 5 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 38f42d886..5d9a6bb11 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4094,7 +4094,7 @@ static uint32_t spirv_compiler_emit_load_reg(struct spirv_compiler *compiler, struct vkd3d_shader_register_info reg_info; unsigned int component_count; uint32_t type_id, val_id; - uint32_t write_mask32; + uint32_t val_write_mask;
if (reg->type == VKD3DSPR_IMMCONST) return spirv_compiler_emit_load_constant(compiler, reg, swizzle, write_mask); @@ -4114,17 +4114,17 @@ static uint32_t spirv_compiler_emit_load_reg(struct spirv_compiler *compiler, type_id = vkd3d_spirv_get_type_id(builder, component_type, component_count); return vkd3d_spirv_get_op_undef(builder, type_id); } - assert(reg_info.component_type != VKD3D_SHADER_COMPONENT_DOUBLE); spirv_compiler_emit_dereference_register(compiler, reg, ®_info);
- write_mask32 = data_type_is_64_bit(reg->data_type) ? vsir_write_mask_32_from_64(write_mask) : write_mask; + val_write_mask = (data_type_is_64_bit(reg->data_type) && !component_type_is_64_bit(reg_info.component_type)) + ? vsir_write_mask_32_from_64(write_mask) : write_mask;
/* Intermediate value (no storage class). */ if (reg_info.storage_class == SpvStorageClassMax) { val_id = reg_info.id; } - else if (vsir_write_mask_component_count(write_mask32) == 1) + else if (vsir_write_mask_component_count(val_write_mask) == 1) { return spirv_compiler_emit_load_scalar(compiler, reg, swizzle, write_mask, ®_info); } @@ -4137,7 +4137,7 @@ static uint32_t spirv_compiler_emit_load_reg(struct spirv_compiler *compiler,
swizzle = data_type_is_64_bit(reg->data_type) ? vsir_swizzle_32_from_64(swizzle) : swizzle; val_id = spirv_compiler_emit_swizzle(compiler, - val_id, reg_info.write_mask, reg_info.component_type, swizzle, write_mask32); + val_id, reg_info.write_mask, reg_info.component_type, swizzle, val_write_mask);
if (component_type != reg_info.component_type) { diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 6800547ac..05f76c5d1 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1604,6 +1604,11 @@ static inline enum vkd3d_shader_component_type vkd3d_component_type_from_resourc } }
+static inline bool component_type_is_64_bit(enum vkd3d_shader_component_type component_type) +{ + return component_type == VKD3D_SHADER_COMPONENT_DOUBLE || component_type == VKD3D_SHADER_COMPONENT_UINT64; +} + enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d_shader_sysval_semantic sysval, unsigned int index);