Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl.c:
return type;
}
+void hlsl_write_component_name(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer,
const struct hlsl_ir_var *var, unsigned int index)
Should this function return the string buffer? (Or its duplicated string?)