On Fri Nov 17 09:57:15 2023 +0000, Francisco Casas wrote:
Added 6/10 so that the aforementioned tests with the `fail(sm<4)` qualifier is actually compiled with ps_2_0 and fails.
I'm not sure I understand this: I removed some of the `fail(sm<4)` markers and I saw no failure. Also, the only runner able to compile SM1-3 shaders is D3D9, which only runs on Windows, where `todo` is irrelevant. Am I missing anything?