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Supersedes !9616 and !9572
-- v2: win32u: Implement glImportSemaphoreWin32(Handle/Name)EXT for opaque handle types. win32u: Implement glImportMemoryWin32(Handle/Name)EXT for opaque handle types. win32u: Expose device LUID / nodes mask to opengl32.
https://gitlab.winehq.org/wine/wine/-/merge_requests/9690
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