From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 8 +------- 4 files changed, 6 insertions(+), 9 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index f7c30fbe2e2..6e46106a5e6 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_nop}}, {STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), {STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), state_nop}}, {STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), {STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 08df925a444..5d745a6e382 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4158,6 +4158,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_EXTENTS not implemented yet.\n"); break;
+ case WINED3D_RS_COLORKEYBLENDENABLE: + if (state->rs[WINED3D_RS_COLORKEYBLENDENABLE]) + FIXME("Render state WINED3D_RS_COLORKEYBLENDENABLE not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 66e1574d082..0ec9570e1b6 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index c46daab3b90..6ef82e9be4c 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2018,12 +2018,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_ckeyblend(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_COLORKEYBLENDENABLE]) - FIXME("Render state WINED3D_RS_COLORKEYBLENDENABLE not implemented yet.\n"); -} - static void state_swvp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { static int once; @@ -4651,7 +4645,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_ckeyblend }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_swvp }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), { STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), state_patchedgestyle}, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), { STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), state_patchsegments }, WINED3D_GL_EXT_NONE }, @@ -5431,6 +5424,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 49, 59}, { 61, 135}, {138, 138}, + {144, 144}, {149, 150}, {162, 162}, {168, 169},