Matteo Bruni (@Mystral) commented about dlls/d3d10_1/tests/d3d10_1.c:
winetest_push_context("Test %u", i);
ok(p->BlendEnable, "Unexpected value %d.\n", p->BlendEnable);
ok(p->SrcBlend == (i == 0 ? D3D10_BLEND_ZERO : D3D10_BLEND_ONE), "Unexpected value %d.\n", p->SrcBlend);
ok(p->DestBlend == D3D10_BLEND_ZERO, "Unexpected value %d.\n", p->DestBlend);
ok(p->BlendOp == D3D10_BLEND_OP_ADD, "Unexpected value %d.\n", p->BlendOp);
ok(p->SrcBlendAlpha == D3D10_BLEND_ONE, "Unexpected value %d.\n", p->SrcBlendAlpha);
ok(p->DestBlendAlpha == D3D10_BLEND_ZERO, "Unexpected value %d.\n", p->DestBlendAlpha);
ok(p->BlendOpAlpha == D3D10_BLEND_OP_ADD, "Unexpected value %d.\n", p->BlendOpAlpha);
ok(p->RenderTargetWriteMask == D3D10_COLOR_WRITE_ENABLE_ALL, "Unexpected value %d.\n", p->RenderTargetWriteMask);
winetest_pop_context();
- }
- ID3D10BlendState1_Release(bs1);
Probably unintended whitespace line here.