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-- v11: vkd3d-shader/dxil: Read CBV descriptors. vkd3d-shader: Emit IR CBV declaration sizes in bytes. vkd3d-shader/dxil: Validate the descriptor list metadata nodes. vkd3d-shader/spirv: Align constant buffer sizes to 16 bytes.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/401
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