On Sun Jul 2 12:06:26 2023 +0000, Giovanni Mascellani wrote:
Are IDs supposed to be unique? Should we validate that? BTW, what's the typical number of symbols you're seeing here? Given that in later patches you're linearly scanning throught this array, would it make sense to sort it from the get-go and then use a binary search?
HZD shaders have mostly 8-15 but as high as 34. I think initially a sort for validation will suffice, and binary search can be a todo.