From: Andrey Gusev andrey.goosev@gmail.com
--- dlls/wined3d/context_gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c index 75f94678e14..6b606617f3d 100644 --- a/dlls/wined3d/context_gl.c +++ b/dlls/wined3d/context_gl.c @@ -2575,7 +2575,7 @@ GLuint64 wined3d_device_gl_get_dummy_bindless_handle(const struct wined3d_device case WINED3D_SHADER_RESOURCE_TEXTURE_2DMS: return device_gl->dummy_textures.bindless.tex_2d_ms; case WINED3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY: - return device_gl->dummy_textures.bindless.tex_2d_array; + return device_gl->dummy_textures.bindless.tex_2d_ms_array; default: FIXME("Unhandled resource type %#x.\n", type); return 0;