From: Anton Baskanov baskanov@gmail.com
--- dlls/dsound/tests/ds3d.c | 3 +++ 1 file changed, 3 insertions(+)
diff --git a/dlls/dsound/tests/ds3d.c b/dlls/dsound/tests/ds3d.c index 76269f1fcfe..a380b44f1d7 100644 --- a/dlls/dsound/tests/ds3d.c +++ b/dlls/dsound/tests/ds3d.c @@ -1439,6 +1439,9 @@ static void test_doppler(GUID *guid, BOOL play) check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, -90, 22050, 29400); check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, 90, 22050, 17640);
+ /* Wine TODO: The sound is missing. */ + check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 0, -90, 22050, 22050); + IDirectSound3DListener_Release(listener); ref = IDirectSoundBuffer_Release(primary); ok(!ref, "Got outstanding refcount %ld.\n", ref);