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Nikolay Sivov (@nsivov) commented about dlls/d2d1/device.c:
vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; d2d_device_context_enter_cs(render_target);
vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f;
Let's just inline them here. enter_cs/leave_cs won't be used anywhere else, right?
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