Nikolay Sivov (@nsivov) commented about dlls/mfmediaengine/main.c:
hr = media_engine_transfer_to_d3d11_texture(engine, texture, src_rect, dst_rect, color); ID3D11Texture2D_Release(texture); }
- else if (!engine->device_manager && SUCCEEDED(IUnknown_QueryInterface(surface, &IID_IWICBitmap, (void **)&bitmap)))
Why does this depend on device_manager? Or what you mean is "device_manager != NULL" is a fixme case?