Zhiyi Zhang (@zhiyi) commented about dlls/win32u/driver.c:
return load_driver()->pUpdateDisplayDevices( manager, force, param );
}
+static void loaderdrv_VirtualScreenRectChanged( RECT *old_rect, RECT *new_rect ) +{
- return load_driver()->pVirtualScreenRectChanged( old_rect, new_rect );
No need to use return.