From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/tpf.c | 17 +++++++++++------ libs/vkd3d-shader/vkd3d_shader_private.h | 5 +++++ 2 files changed, 16 insertions(+), 6 deletions(-)
diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index c5f51351..87f0fd9d 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -505,7 +505,7 @@ enum vkd3d_sm4_input_primitive_type
enum vkd3d_sm4_swizzle_type { - VKD3D_SM4_SWIZZLE_NONE = 0x0, + VKD3D_SM4_SWIZZLE_NONE = 0x0, /* swizzle bitfield contains a mask */ VKD3D_SM4_SWIZZLE_VEC4 = 0x1, VKD3D_SM4_SWIZZLE_SCALAR = 0x2, }; @@ -1955,7 +1955,7 @@ static bool shader_sm4_validate_input_output_register(struct vkd3d_shader_sm4_pa static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr, const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_src_param *src_param) { - unsigned int dimension; + unsigned int dimension, mask; DWORD token;
if (*ptr >= end) @@ -1986,10 +1986,15 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons switch (swizzle_type) { case VKD3D_SM4_SWIZZLE_NONE: - if (shader_sm4_is_scalar_register(&src_param->reg)) - src_param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X); - else - src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE; + src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE; + + mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + /* Mask seems only to be used for vec4 constants and is always zero. */ + if (!register_is_constant(&src_param->reg)) + FIXME("Source mask %#x is not for a constant.\n", mask); + else if (mask) + FIXME("Unhandled mask %#x.\n", mask); + break;
case VKD3D_SM4_SWIZZLE_SCALAR: diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 85fca964..19f78185 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -982,6 +982,11 @@ static inline bool vkd3d_shader_register_is_patch_constant(const struct vkd3d_sh return reg->type == VKD3DSPR_PATCHCONST; }
+static inline bool register_is_constant(const struct vkd3d_shader_register *reg) +{ + return (reg->type == VKD3DSPR_IMMCONST || reg->type == VKD3DSPR_IMMCONST64); +} + struct vkd3d_shader_location { const char *source_name;