From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 4 ++-- libs/vkd3d-shader/vkd3d_shader_main.c | 10 ++++++++++ libs/vkd3d-shader/vkd3d_shader_private.h | 2 ++ 3 files changed, 14 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 602056e25..ac55e344e 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -6031,7 +6031,7 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t if ((magic = sm6->start[0]) != BITCODE_MAGIC) { WARN("Unknown magic number 0x%08x.\n", magic); - vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER, + vkd3d_shader_warning(message_context, &location, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER, "DXIL bitcode chunk magic number 0x%08x is not the expected 0x%08x.", magic, BITCODE_MAGIC); }
@@ -6040,7 +6040,7 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t if ((version.type = version_token >> 16) >= VKD3D_SHADER_TYPE_COUNT) { FIXME("Unknown shader type %#x.\n", version.type); - vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE, + vkd3d_shader_warning(message_context, &location, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE, "Unknown shader type %#x.", version.type); }
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c index de7a66e01..f12b11adb 100644 --- a/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d-shader/vkd3d_shader_main.c @@ -307,6 +307,16 @@ void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const s vkd3d_string_buffer_printf(&context->messages, "\n"); }
+void vkd3d_shader_warning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location, + enum vkd3d_shader_error error, const char *format, ...) +{ + va_list args; + + va_start(args, format); + vkd3d_shader_vwarning(context, location, error, format, args); + va_end(args); +} + void vkd3d_shader_verror(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location, enum vkd3d_shader_error error, const char *format, va_list args) { diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index f1cc9ad7b..47440b0f4 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1393,6 +1393,8 @@ void vkd3d_shader_verror(struct vkd3d_shader_message_context *context, const str enum vkd3d_shader_error error, const char *format, va_list args); void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location, enum vkd3d_shader_log_level level, const char *format, va_list args); +void vkd3d_shader_warning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location, + enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(4, 5); void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location, enum vkd3d_shader_error error, const char *format, va_list args);