The test code here is pulled in from the d3dx10 tests, with some variable name changes to work around existing d3dx11 test definitions and a removal of a few `broken()`s for Windows Vista since we no longer test on it.
-- v2: d3dx11: Implement D3DX11CreateTextureFromMemory() using shared code. d3dx11/tests: Import test_create_texture() from d3dx10. d3dx11/tests: Import test_get_image_info() from d3dx10. d3dx11/tests: Rearrange and reformat tests to more closely match d3dx10 tests. d3dx11: Add stubs for D3DX11CreateTextureFromResource{A,W}(). d3dx11: Add stubs for D3DX11GetImageInfoFromResource{A,W}(). d3dx10/tests: Cleanup test image definitions. d3dx10/tests: Get rid of broken() workarounds for Vista. d3dx10: Downgrade invalid filter trace from an ERR to a WARN.