This series adds a couple of features to WinRT's media.speech: - IVoiceInformation, and synthetizer's options are present (mainly use to store information, not yet to make fully use of it) - add a dummy implementation (1 single voice); that should be extended in future series by using ISpVoice instead - add a couple of more tests to go with implementation
(the serie should prevent MS Flight simulator to crash on first connection. Crash is due to exception handling of C# generated exceptions from E_NOTIMPL with some X11 related critical resources).
A+