Giovanni Mascellani (@giomasce) commented about tests/hlsl/inverse-trig.shader_test:
+[test] +uniform 0 float4 -1.0 0.0 0.0 0.0 +todo draw quad +probe all rgba (3.14159274, 0.0, 0.0, 0.0) 128
+uniform 0 float4 -0.5 0.0 0.0 0.0 +todo draw quad +probe all rgba (2.094441441, 0.0, 0.0, 0.0) 128
+uniform 0 float4 0.0 0.0 0.0 0.0 +todo draw quad +probe all rgba (1.57072878, 0.0, 0.0, 0.0) 1024
+uniform 0 float4 0.5 0.0 0.0 0.0 +todo draw quad +probe all rgba (1.04715133, 0.0, 0.0, 0.0) 256
And similarly this to 512?