From: Alexandre Julliard julliard@winehq.org
This avoids having to change the code when importing into Wine. --- include/private/{ => wine}/list.h | 0 libs/vkd3d-shader/vkd3d_shader_private.h | 2 +- libs/vkd3d/vkd3d_private.h | 2 +- 3 files changed, 2 insertions(+), 2 deletions(-) rename include/private/{ => wine}/list.h (100%)
diff --git a/include/private/list.h b/include/private/wine/list.h similarity index 100% rename from include/private/list.h rename to include/private/wine/list.h diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index aca5606b..371fd62f 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -49,7 +49,7 @@ #include "vkd3d_common.h" #include "vkd3d_memory.h" #include "vkd3d_shader.h" -#include "list.h" +#include "wine/list.h"
#include <assert.h> #include <inttypes.h> diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index c9b70d9c..ccffb5de 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -31,7 +31,7 @@ #include "vkd3d_blob.h" #include "vkd3d_memory.h" #include "vkd3d_utf8.h" -#include "list.h" +#include "wine/list.h" #include "rbtree.h"
#include "vkd3d.h"