From: Andrey Gusev andrey.goosev@gmail.com
Used by F1 2018. --- libs/vkd3d-shader/spirv.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index a6700e66..6ce7d1dc 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3991,6 +3991,11 @@ static void spirv_compiler_emit_interpolation_decorations(struct spirv_compiler vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading); vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0); break; + case VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE: + vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationNoPerspective, NULL, 0); + vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading); + vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0); + break; default: FIXME("Unhandled interpolation mode %#x.\n", mode); break;