From: Jacek Caban jacek@codeweavers.com
Fixes D3D_BLOB_PART validation tests on Clang in MSVC mode. --- dlls/d3dcompiler_43/blob.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dcompiler_43/blob.c b/dlls/d3dcompiler_43/blob.c index f5bcb5f8fa3..c875577bc21 100644 --- a/dlls/d3dcompiler_43/blob.c +++ b/dlls/d3dcompiler_43/blob.c @@ -214,7 +214,7 @@ static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part) return add; }
-static HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob) +static HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, UINT part, UINT flags, ID3DBlob **blob) { const struct vkd3d_shader_code src_dxbc = {.code = data, .size = data_size}; struct vkd3d_shader_dxbc_section_desc *sections;