Giovanni Mascellani (@giomasce) commented about include/vkd3d_shader.h:
* model 1, 2, and 3 shaders. \since 1.3 */ VKD3D_SHADER_SOURCE_D3D_BYTECODE,
- /**
* A 'DirectX Intermediate Language' shader embedded in a DXBC container. This is
* the format used for Direct3D shader model 6 shaders. \since 1.6
`\since 1.8`, but only if you're lucky! :-P