From: Francisco Casas fcasas@codeweavers.com
--- libs/vkd3d-shader/hlsl.h | 1 + 1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 1b5c44a4..06c9aefc 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -291,6 +291,7 @@ struct hlsl_src
#define HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT 0
+/* The reservation, written in the HLSL shader, of a specific register to a variable (or a field). */ struct hlsl_reg_reservation { char type;