From: Zebediah Figura zfigura@codeweavers.com
--- dlls/wined3d/context_gl.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c index a2d06039caa..7e00aa40d4c 100644 --- a/dlls/wined3d/context_gl.c +++ b/dlls/wined3d/context_gl.c @@ -6029,6 +6029,8 @@ void wined3d_context_gl_draw_textured_quad(struct wined3d_context_gl *context_gl gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); checkGLcall("glTexEnvi");
+ wined3d_context_gl_pause_transform_feedback(context_gl, FALSE); + /* Draw a quad. */ gl_info->gl_ops.gl.p_glBegin(GL_TRIANGLE_STRIP); gl_info->gl_ops.gl.p_glTexCoord3fv(&info.texcoords[0].x);