Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/surface.c:
{ unsigned int i;
for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++) { if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid))
return wic_pixel_formats[i].d3dformat;
}return wic_pixel_formats[i].d3dx_pixel_format;
- return D3DFMT_UNKNOWN;
- return D3DX_PIXEL_FORMAT_COUNT;
}
static const GUID *d3dformat_to_wic_guid(D3DFORMAT format)
Same here.