j
k
j a
j l
-- v2: vkd3d: Implement ID3D12Device::GetResourceTiling() for textures. vkd3d: Implement ID3D12Device::GetResourceTiling() for buffers. tests/d3d12: Add tests for GetResourceTiling().
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/267
Back to the thread
Back to the list