Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl.y:
if (type_has_object_components(var->data_type, false)) {
hlsl_fixme(ctx, &var->loc, "Uninitialized static objects."); vkd3d_free(v); continue; }
Is it legal to declare a static texture and initialize it?