On Fri Oct 11 15:08:07 2024 +0000, Jimi Huotari wrote:
The benchmark was only used as an example and easier to test than the full game (Final Fantasy XI Online), which has the same issue with about 10,000 lines of output per second coming in from err d3d now, as also described in bug 57207 [1], and it was a bit surprising that 'err-d3d' would actually make things worse. I does seem like it was to be expected, but I have not bumped into that effect before, when actually disabling things instead of the reverse.
On that note, it does seem like using '-all' indeed alleviates the issue as well, and I can still enable things like 'fps' with it which I usually have going with this one, so that is an option in short term at least.