From: Stefan Dösinger stefan@codeweavers.com
---
Without this it occasionally still times out on the gitlab CI machines. --- dlls/d3d9/tests/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 8ab52c7d5e4..041ede35326 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -6580,7 +6580,9 @@ static void test_occlusion_query(void)
hr = IDirect3DDevice9_BeginScene(device); ok(hr == D3D_OK, "Failed to begin scene, hr %#lx.\n", hr); - for (i = 0; i < 50000; ++i) + /* This loop can take some time on Mesa's software renderer. Don't push + * it too high or it might time out on Gitlab CI. */ + for (i = 0; i < 30000; ++i) { hr = IDirect3DQuery9_Issue(query, D3DISSUE_BEGIN); ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr);