Rémi Bernon (@rbernon) commented about server/async.c:
return !async->terminated;
}
-static void cancel_async( struct process *process, struct async *async ) +struct async_cancel +{
- struct object obj; /* object header */
- struct process *process;
- struct thread *thread;
- struct list asyncs;
- obj_handle_t wait_handle;
- unsigned int count;
- struct list async_cancels_entry;
+};
```suggestion:-7+0 struct object obj; /* object header */ struct process *process; /* asyncs owner process */ struct thread *thread; /* asyncs owner thread when cancelling a single thread asyncs */ struct list asyncs; /* list of asyncs in the cancel group */ obj_handle_t wait_handle; /* handle for client to wait upon */ unsigned int count; /* number of asyncs in the cancel group */ struct list entry; /* entry in process async_cancels list */ }; ```