On Thu Jan 11 10:34:35 2024 +0000, Jan Sikorski wrote:
I'm a little confused because the comment says it's called after a blit or color fill, but in `ddraw_surface_blt` it's apparently only called after a color fill, and not after a blit.
That's a mistake; we don't need to call it after a blit because blits don't need to use the sysmem texture. Comment fixed in v2.