From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/tpf.c | 69 +++++++++++++++++++++++++++-------------- 1 file changed, 45 insertions(+), 24 deletions(-)
diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index a7ad5f1de..5039950ef 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -1840,26 +1840,6 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui return true; }
-static bool shader_sm4_is_scalar_register(const struct vkd3d_shader_register *reg) -{ - switch (reg->type) - { - case VKD3DSPR_COVERAGE: - case VKD3DSPR_DEPTHOUT: - case VKD3DSPR_DEPTHOUTGE: - case VKD3DSPR_DEPTHOUTLE: - case VKD3DSPR_GSINSTID: - case VKD3DSPR_LOCALTHREADINDEX: - case VKD3DSPR_OUTPOINTID: - case VKD3DSPR_PRIMID: - case VKD3DSPR_SAMPLEMASK: - case VKD3DSPR_OUTSTENCILREF: - return true; - default: - return false; - } -} - static uint32_t swizzle_from_sm4(uint32_t s) { return vkd3d_shader_create_swizzle(s & 0x3, (s >> 2) & 0x3, (s >> 4) & 0x3, (s >> 6) & 0x3); @@ -2032,7 +2012,9 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr, const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_dst_param *dst_param) { + enum vkd3d_sm4_swizzle_type swizzle_type; enum vkd3d_shader_src_modifier modifier; + unsigned int dimension, swizzle; DWORD token;
if (*ptr >= end) @@ -2054,12 +2036,51 @@ static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, cons return false; }
- dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + switch ((dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT)) + { + case VKD3D_SM4_DIMENSION_NONE: + dst_param->write_mask = 0; + break; + + case VKD3D_SM4_DIMENSION_SCALAR: + dst_param->write_mask = VKD3DSP_WRITEMASK_0; + break; + + case VKD3D_SM4_DIMENSION_VEC4: + swizzle_type = (token & VKD3D_SM4_SWIZZLE_TYPE_MASK) >> VKD3D_SM4_SWIZZLE_TYPE_SHIFT; + switch (swizzle_type) + { + case VKD3D_SM4_SWIZZLE_MASK4: + dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + break; + + case VKD3D_SM4_SWIZZLE_VEC4: + swizzle = swizzle_from_sm4((token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT); + if (swizzle != VKD3D_SHADER_NO_SWIZZLE) + FIXME("Unhandled swizzle %#x.\n", swizzle); + dst_param->write_mask = VKD3DSP_WRITEMASK_ALL; + break; + + case VKD3D_SM4_SWIZZLE_SCALAR: + swizzle = (token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT; + FIXME("Making mask from %#x.\n", swizzle); + dst_param->write_mask = VKD3DSP_WRITEMASK_0 << (swizzle & 3); + break; + + default: + FIXME("Unhandled swizzle type %#x.\n", swizzle_type); + break; + } + break; + + default: + FIXME("Unhandled dimension %#x.\n", dimension); + break; + } + if (data_type == VKD3D_DATA_DOUBLE) dst_param->write_mask = vkd3d_write_mask_64_from_32(dst_param->write_mask); - /* Scalar registers are declared with no write mask in shader bytecode. */ - if (!dst_param->write_mask && shader_sm4_is_scalar_register(&dst_param->reg)) - dst_param->write_mask = VKD3DSP_WRITEMASK_0; + dst_param->modifiers = 0; dst_param->shift = 0;