On Thu Jan 25 11:39:52 2024 +0000, Matteo Bruni wrote:
It only causes a crash if the previous ok() fails, which we don't want. Tests should always pass, if they don't you have to fix them (possibly by using todo_wine).
Scratch that, that ok() passes if d3d9on12 is NULL, so yeah I did mean the whole line :sweat_smile: