Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/vkd3d_shader_main.c:
VKD3D_SHADER_TARGET_D3D_ASM, };
- static const enum vkd3d_shader_target_type dxbc_dxil_types[] =
- {
VKD3D_SHADER_TARGET_DXIL_ASM,
Mmh, then what is `TARGET_DXIL_ASM` used for? Do you mean to remove it and make just one disassembly format for all SMs?