From: Connor McAdams cmcadams@codeweavers.com
Signed-off-by: Connor McAdams cmcadams@codeweavers.com --- dlls/d3dx11_42/tests/Makefile.in | 2 +- dlls/d3dx11_43/tests/Makefile.in | 2 +- dlls/d3dx11_43/tests/d3dx11.c | 2599 ++++++++++++++++++++++++++++-- 3 files changed, 2450 insertions(+), 153 deletions(-)
diff --git a/dlls/d3dx11_42/tests/Makefile.in b/dlls/d3dx11_42/tests/Makefile.in index f18be76d9d5..7eae4f26e0d 100644 --- a/dlls/d3dx11_42/tests/Makefile.in +++ b/dlls/d3dx11_42/tests/Makefile.in @@ -1,5 +1,5 @@ TESTDLL = d3dx11_42.dll -IMPORTS = d3dx11_42 +IMPORTS = d3dx11_42 ole32 PARENTSRC = ../../d3dx11_43/tests
SOURCES = \ diff --git a/dlls/d3dx11_43/tests/Makefile.in b/dlls/d3dx11_43/tests/Makefile.in index 3283e251bdd..fc9007fc878 100644 --- a/dlls/d3dx11_43/tests/Makefile.in +++ b/dlls/d3dx11_43/tests/Makefile.in @@ -1,5 +1,5 @@ TESTDLL = d3dx11_43.dll -IMPORTS = d3dx11 +IMPORTS = d3dx11 ole32
SOURCES = \ d3dx11.c diff --git a/dlls/d3dx11_43/tests/d3dx11.c b/dlls/d3dx11_43/tests/d3dx11.c index 58285cc493d..1e4f0312ae9 100644 --- a/dlls/d3dx11_43/tests/d3dx11.c +++ b/dlls/d3dx11_43/tests/d3dx11.c @@ -20,9 +20,20 @@ #include "initguid.h" #include "d3d11.h" #include "d3dx11.h" +#include "wine/wined3d.h" #include "wine/test.h" #include <stdint.h>
+static bool wined3d_opengl; + +static const D3DX11_IMAGE_LOAD_INFO d3dx11_default_load_info = +{ + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, NULL +}; + +#define D3DERR_INVALIDCALL 0x8876086c + #ifndef MAKEFOURCC #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ @@ -163,6 +174,95 @@ static unsigned int get_bpp_from_format(DXGI_FORMAT format) } }
+static HRESULT WINAPI D3DX11ThreadPump_QueryInterface(ID3DX11ThreadPump *iface, REFIID riid, void **out) +{ + ok(0, "unexpected call\n"); + return E_NOTIMPL; +} + +static ULONG WINAPI D3DX11ThreadPump_AddRef(ID3DX11ThreadPump *iface) +{ + return 2; +} + +static ULONG WINAPI D3DX11ThreadPump_Release(ID3DX11ThreadPump *iface) +{ + return 1; +} + +static int add_work_item_count = 1; + +static HRESULT WINAPI D3DX11ThreadPump_AddWorkItem(ID3DX11ThreadPump *iface, ID3DX11DataLoader *loader, + ID3DX11DataProcessor *processor, HRESULT *result, void **object) +{ + SIZE_T size; + void *data; + HRESULT hr; + + ok(!add_work_item_count++, "unexpected call\n"); + + hr = ID3DX11DataLoader_Load(loader); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + hr = ID3DX11DataLoader_Decompress(loader, &data, &size); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + hr = ID3DX11DataProcessor_Process(processor, data, size); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + hr = ID3DX11DataProcessor_CreateDeviceObject(processor, object); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + hr = ID3DX11DataProcessor_Destroy(processor); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + hr = ID3DX11DataLoader_Destroy(loader); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + if (result) *result = S_OK; + return S_OK; +} + +static UINT WINAPI D3DX11ThreadPump_GetWorkItemCount(ID3DX11ThreadPump *iface) +{ + ok(0, "unexpected call\n"); + return 0; +} + +static HRESULT WINAPI D3DX11ThreadPump_WaitForAllItems(ID3DX11ThreadPump *iface) +{ + ok(0, "unexpected call\n"); + return E_NOTIMPL; +} + +static HRESULT WINAPI D3DX11ThreadPump_ProcessDeviceWorkItems(ID3DX11ThreadPump *iface, UINT count) +{ + ok(0, "unexpected call\n"); + return E_NOTIMPL; +} + +static HRESULT WINAPI D3DX11ThreadPump_PurgeAllItems(ID3DX11ThreadPump *iface) +{ + ok(0, "unexpected call\n"); + return E_NOTIMPL; +} + +static HRESULT WINAPI D3DX11ThreadPump_GetQueueStatus(ID3DX11ThreadPump *iface, UINT *queue, + UINT *processqueue, UINT *devicequeue) +{ + ok(0, "unexpected call\n"); + return E_NOTIMPL; +} + +static ID3DX11ThreadPumpVtbl D3DX11ThreadPumpVtbl = +{ + D3DX11ThreadPump_QueryInterface, + D3DX11ThreadPump_AddRef, + D3DX11ThreadPump_Release, + D3DX11ThreadPump_AddWorkItem, + D3DX11ThreadPump_GetWorkItemCount, + D3DX11ThreadPump_WaitForAllItems, + D3DX11ThreadPump_ProcessDeviceWorkItems, + D3DX11ThreadPump_PurgeAllItems, + D3DX11ThreadPump_GetQueueStatus +}; +static ID3DX11ThreadPump thread_pump = { &D3DX11ThreadPumpVtbl }; + /* 1x1 bmp (1 bpp) */ static const unsigned char bmp_1bpp[] = { @@ -173,6 +273,11 @@ static const unsigned char bmp_1bpp[] = 0x00,0x00 };
+static const unsigned char test_bmp_1bpp_data[] = +{ + 0xf3,0xf2,0xf1,0xff +}; + /* 1x1 bmp (2 bpp) */ static const unsigned char bmp_2bpp[] = { @@ -193,6 +298,11 @@ static const unsigned char bmp_4bpp[] = 0x00,0x00 };
+static const unsigned char test_bmp_4bpp_data[] = +{ + 0xf3,0xf2,0xf1,0xff +}; + /* 1x1 bmp (8 bpp) */ static const unsigned char bmp_8bpp[] = { @@ -203,6 +313,39 @@ static const unsigned char bmp_8bpp[] = 0x00,0x00 };
+static const unsigned char test_bmp_8bpp_data[] = +{ + 0xf3,0xf2,0xf1,0xff +}; + +/* 1x1 16bpp bmp image */ +static const unsigned char test_bmp_16bpp[] = +{ + 0x42,0x4d,0x3c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x36,0x00,0x00,0x00,0x28,0x00, + 0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x10,0x00,0x00,0x00, + 0x00,0x00,0x06,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x0e,0x42,0x00,0x00,0x00,0x00 +}; + +static const unsigned char test_bmp_16bpp_data[] = +{ + 0x84,0x84,0x73,0xff +}; + +/* 1x1 24bpp bmp image */ +static const unsigned char test_bmp_24bpp[] = +{ + 0x42,0x4d,0x3c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x36,0x00,0x00,0x00,0x28,0x00, + 0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x18,0x00,0x00,0x00, + 0x00,0x00,0x06,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x73,0x84,0x84,0x00,0x00,0x00 +}; + +static const unsigned char test_bmp_24bpp_data[] = +{ + 0x84,0x84,0x73,0xff +}; + /* 2x2 bmp (32 bpp XRGB) */ static const unsigned char bmp_32bpp_xrgb[] = { @@ -213,6 +356,11 @@ static const unsigned char bmp_32bpp_xrgb[] = 0xc2,0x00,0xa3,0xb3,0xc3,0x00 };
+static const unsigned char test_bmp_32bpp_xrgb_data[] = +{ + 0xc2,0xb2,0xa2,0xff,0xc3,0xb3,0xa3,0xff,0xc0,0xb0,0xa0,0xff,0xc1,0xb1,0xa1,0xff +}; + /* 2x2 bmp (32 bpp ARGB) */ static const unsigned char bmp_32bpp_argb[] = { @@ -223,6 +371,11 @@ static const unsigned char bmp_32bpp_argb[] = 0xc2,0x00,0xa3,0xb3,0xc3,0x01 };
+static const unsigned char test_bmp_32bpp_argb_data[] = +{ + 0xc2,0xb2,0xa2,0xff,0xc3,0xb3,0xa3,0xff,0xc0,0xb0,0xa0,0xff,0xc1,0xb1,0xa1,0xff +}; + static const unsigned char png_grayscale[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, @@ -233,201 +386,1627 @@ static const unsigned char png_grayscale[] = 0x60, 0x82 };
-/* 2x2 24-bit dds, 2 mipmaps */ -static const unsigned char dds_24bit[] = +/* 1x1 8bpp gray png image */ +static const unsigned char test_png_8bpp_gray[] = { - 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x02,0x00,0x00,0x00, - 0x02,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00, + 0x89,0x50,0x4e,0x47,0x0d,0x0a,0x1a,0x0a,0x00,0x00,0x00,0x0d,0x49,0x48,0x44,0x52, + 0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x08,0x00,0x00,0x00,0x00,0x3a,0x7e,0x9b, + 0x55,0x00,0x00,0x00,0x0a,0x49,0x44,0x41,0x54,0x08,0xd7,0x63,0xf8,0x0f,0x00,0x01, + 0x01,0x01,0x00,0x1b,0xb6,0xee,0x56,0x00,0x00,0x00,0x00,0x49,0x45,0x4e,0x44,0xae, + 0x42,0x60,0x82 +}; + +static const unsigned char test_png_8bpp_gray_data[] = +{ + 0xff,0xff,0xff,0xff +}; + +/* 1x1 jpg image */ +static const unsigned char test_jpg[] = +{ + 0xff,0xd8,0xff,0xe0,0x00,0x10,0x4a,0x46,0x49,0x46,0x00,0x01,0x01,0x01,0x01,0x2c, + 0x01,0x2c,0x00,0x00,0xff,0xdb,0x00,0x43,0x00,0x05,0x03,0x04,0x04,0x04,0x03,0x05, + 0x04,0x04,0x04,0x05,0x05,0x05,0x06,0x07,0x0c,0x08,0x07,0x07,0x07,0x07,0x0f,0x0b, + 0x0b,0x09,0x0c,0x11,0x0f,0x12,0x12,0x11,0x0f,0x11,0x11,0x13,0x16,0x1c,0x17,0x13, + 0x14,0x1a,0x15,0x11,0x11,0x18,0x21,0x18,0x1a,0x1d,0x1d,0x1f,0x1f,0x1f,0x13,0x17, + 0x22,0x24,0x22,0x1e,0x24,0x1c,0x1e,0x1f,0x1e,0xff,0xdb,0x00,0x43,0x01,0x05,0x05, + 0x05,0x07,0x06,0x07,0x0e,0x08,0x08,0x0e,0x1e,0x14,0x11,0x14,0x1e,0x1e,0x1e,0x1e, + 0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e, + 0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e, + 0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0x1e,0xff,0xc0, + 0x00,0x11,0x08,0x00,0x01,0x00,0x01,0x03,0x01,0x22,0x00,0x02,0x11,0x01,0x03,0x11, + 0x01,0xff,0xc4,0x00,0x15,0x00,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0xff,0xc4,0x00,0x14,0x10,0x01,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xc4, + 0x00,0x14,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0xff,0xc4,0x00,0x14,0x11,0x01,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xda,0x00,0x0c,0x03,0x01, + 0x00,0x02,0x11,0x03,0x11,0x00,0x3f,0x00,0xb2,0xc0,0x07,0xff,0xd9 +}; +static const unsigned char test_jpg_data[] = +{ + 0xff,0xff,0xff,0xff +}; + +/* 1x1 gif image */ +static const unsigned char test_gif[] = +{ + 0x47,0x49,0x46,0x38,0x37,0x61,0x01,0x00,0x01,0x00,0x80,0x00,0x00,0xff,0xff,0xff, + 0xff,0xff,0xff,0x2c,0x00,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x02,0x02,0x44, + 0x01,0x00,0x3b +}; +static const unsigned char test_gif_data[] = +{ + 0xff,0xff,0xff,0xff +}; + +/* 1x1 tiff image */ +static const unsigned char test_tiff[] = +{ + 0x49,0x49,0x2a,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0xfe,0x00, + 0x04,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x00,0x01,0x00, + 0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x01,0x03,0x00,0x01,0x00,0x00,0x00,0x01,0x00, + 0x00,0x00,0x02,0x01,0x03,0x00,0x03,0x00,0x00,0x00,0xd2,0x00,0x00,0x00,0x03,0x01, + 0x03,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x06,0x01,0x03,0x00,0x01,0x00, + 0x00,0x00,0x02,0x00,0x00,0x00,0x0d,0x01,0x02,0x00,0x1b,0x00,0x00,0x00,0xd8,0x00, + 0x00,0x00,0x11,0x01,0x04,0x00,0x01,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x12,0x01, + 0x03,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x15,0x01,0x03,0x00,0x01,0x00, + 0x00,0x00,0x03,0x00,0x00,0x00,0x16,0x01,0x03,0x00,0x01,0x00,0x00,0x00,0x40,0x00, + 0x00,0x00,0x17,0x01,0x04,0x00,0x01,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x1a,0x01, + 0x05,0x00,0x01,0x00,0x00,0x00,0xf4,0x00,0x00,0x00,0x1b,0x01,0x05,0x00,0x01,0x00, + 0x00,0x00,0xfc,0x00,0x00,0x00,0x1c,0x01,0x03,0x00,0x01,0x00,0x00,0x00,0x01,0x00, + 0x00,0x00,0x28,0x01,0x03,0x00,0x01,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x2f,0x68,0x6f,0x6d,0x65,0x2f,0x6d,0x65, + 0x68,0x2f,0x44,0x65,0x73,0x6b,0x74,0x6f,0x70,0x2f,0x74,0x65,0x73,0x74,0x2e,0x74, + 0x69,0x66,0x00,0x00,0x00,0x00,0x00,0x48,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x48, + 0x00,0x00,0x00,0x01 +}; +static const unsigned char test_tiff_data[] = +{ + 0x00,0x00,0x00,0xff +}; + +/* 1x1 alpha dds image */ +static const unsigned char test_dds_alpha[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, - 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00, - 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x10,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff + 0xff +}; +static const unsigned char test_dds_alpha_data[] = +{ + 0xff };
-/* 2x2 16-bit dds, no mipmaps */ -static const unsigned char dds_16bit[] = +/* 1x1 luminance dds image */ +static const unsigned char test_dds_luminance[] = { - 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00, - 0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0xff,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x82 +}; +static const unsigned char test_dds_luminance_data[] = +{ + 0x82,0x82,0x82,0xff +}; + +/* 1x1 16bpp dds image */ +static const unsigned char test_dds_16bpp[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x7c,0x00,0x00, 0xe0,0x03,0x00,0x00,0x1f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f + 0x0e,0x42 +}; +static const unsigned char test_dds_16bpp_data[] = +{ + 0x84,0x84,0x73,0xff };
-/* 16x4 8-bit dds */ -static const unsigned char dds_8bit[] = +/* 1x1 24bpp dds image */ +static const unsigned char test_dds_24bpp[] = { - 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x0f,0x10,0x00,0x00,0x04,0x00,0x00,0x00, - 0x10,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00, - 0x47,0x49,0x4d,0x50,0x2d,0x44,0x44,0x53,0x5a,0x09,0x03,0x00,0x00,0x00,0x00,0x00, + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, - 0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, - 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0x8c,0xcd,0x12,0xff, - 0x78,0x01,0x14,0xff,0x50,0xcd,0x12,0xff,0x00,0x3d,0x8c,0xff,0x02,0x00,0x00,0xff, - 0x47,0x00,0x00,0xff,0xda,0x07,0x02,0xff,0x50,0xce,0x12,0xff,0xea,0x11,0x01,0xff, - 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x08,0x3d,0x8c,0xff,0x08,0x01,0x00,0xff, - 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x60,0xcc,0x12,0xff, - 0xa1,0xb2,0xd4,0xff,0xda,0x07,0x02,0xff,0x47,0x00,0x00,0xff,0x00,0x00,0x00,0xff, - 0x50,0xce,0x12,0xff,0x00,0x00,0x14,0xff,0xa8,0xcc,0x12,0xff,0x3c,0xb2,0xd4,0xff, - 0xda,0x07,0x02,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x01,0xff, - 0x21,0x00,0x00,0xff,0xd8,0xcb,0x12,0xff,0x54,0xcd,0x12,0xff,0x8b,0x4f,0xd5,0xff, - 0x00,0x04,0xda,0xff,0x00,0x00,0x00,0xff,0x3d,0x04,0x91,0xff,0x70,0xce,0x18,0xff, - 0xb4,0xcc,0x12,0xff,0x6b,0x4e,0xd5,0xff,0xb0,0xcc,0x12,0xff,0x00,0x00,0x00,0xff, - 0xc8,0x05,0x91,0xff,0x98,0xc7,0xcc,0xff,0x7c,0xcd,0x12,0xff,0x51,0x05,0x91,0xff, - 0x48,0x07,0x14,0xff,0x6d,0x05,0x91,0xff,0x00,0x07,0xda,0xff,0xa0,0xc7,0xcc,0xff, - 0x00,0x07,0xda,0xff,0x3a,0x77,0xd5,0xff,0xda,0x07,0x02,0xff,0x7c,0x94,0xd4,0xff, - 0xe0,0xce,0xd6,0xff,0x0a,0x80,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff, - 0x78,0x9a,0xab,0xff,0xde,0x08,0x18,0xff,0xda,0x07,0x02,0xff,0x30,0x00,0x00,0xff, - 0x00,0x00,0x00,0xff,0x50,0xce,0x12,0xff,0x8c,0xcd,0x12,0xff,0xd0,0xb7,0xd8,0xff, - 0x00,0x00,0x00,0xff,0x60,0x32,0xd9,0xff,0x30,0xc1,0x1a,0xff,0xa8,0xcd,0x12,0xff, - 0xa4,0xcd,0x12,0xff,0xc0,0x1d,0x4b,0xff,0x46,0x71,0x0e,0xff,0xc0,0x1d,0x4b,0xff, - 0x09,0x87,0xd4,0xff,0x00,0x00,0x00,0xff,0xf6,0x22,0x00,0xff,0x64,0xcd,0x12,0xff, - 0x00,0x00,0x00,0xff,0xca,0x1d,0x4b,0xff,0x09,0x87,0xd4,0xff,0xaa,0x02,0x05,0xff, - 0x82,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0xc0,0x1d,0x4b,0xff, - 0xcd,0xab,0xba,0xff,0x00,0x00,0x00,0xff,0xa4,0xcd,0x12,0xff,0xc0,0x1d,0x4b,0xff, - 0xd4,0xcd,0x12,0xff,0xa6,0x4c,0xd5,0xff,0x00,0xf0,0xfd,0xff,0xd4,0xcd,0x12,0xff, - 0xf4,0x4c,0xd5,0xff,0x90,0xcd,0x12,0xff,0xc2,0x4c,0xd5,0xff,0x82,0x00,0x00,0xff, - 0xaa,0x02,0x05,0xff,0x88,0xd4,0xba,0xff,0x14,0x00,0x00,0xff,0x01,0x00,0x00,0xff, - 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x10,0x00,0x00,0xff,0x00,0x00,0x00,0xff, - 0x0c,0x08,0x13,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff, - 0xd0,0xcd,0x12,0xff,0xc6,0x84,0xf1,0xff,0x7c,0x84,0xf1,0xff,0x20,0x20,0xf5,0xff, - 0x00,0x00,0x0a,0xff,0xf0,0xb0,0x94,0xff,0x64,0x6c,0xf1,0xff,0x85,0x6c,0xf1,0xff, - 0x8b,0x4f,0xd5,0xff,0x00,0x04,0xda,0xff,0x88,0xd4,0xba,0xff,0x82,0x00,0x00,0xff, - 0x39,0xde,0xd4,0xff,0x10,0x50,0xd5,0xff,0xaa,0x02,0x05,0xff,0x00,0x00,0x00,0xff, - 0x4f,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x5c,0xce,0x12,0xff,0x00,0x00,0x00,0xff, - 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x5c,0xce,0x12,0xff, - 0xaa,0x02,0x05,0xff,0x4c,0xce,0x12,0xff,0x39,0xe6,0xd4,0xff,0x00,0x00,0x00,0xff, - 0x82,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x5b,0xe6,0xd4,0xff,0x00,0x00,0x00,0xff, - 0x00,0x00,0x00,0xff,0x68,0x50,0xcd,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff, - 0x00,0x00,0x00,0xff,0x10,0x00,0x00,0xff,0xe3,0xea,0x90,0xff,0x5c,0xce,0x12,0xff, - 0x18,0x00,0x00,0xff,0x88,0xd4,0xba,0xff,0x82,0x00,0x00,0xff,0x00,0x00,0x00,0xff, - 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, - 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, - 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, - 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01 + 0x70,0x81,0x83 +}; +static const unsigned char test_dds_24bpp_data[] = +{ + 0x83,0x81,0x70,0xff };
-/* 4x4 cube map dds */ -static const unsigned char dds_cube_map[] = +/* 1x1 32bpp dds image */ +static const unsigned char test_dds_32bpp[] = { - 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00, - 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, - 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00, - 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, - 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, - 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, - 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, - 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, - 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50 + 0x41,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x70,0x81,0x83,0xff +}; +static const unsigned char test_dds_32bpp_data[] = +{ + 0x83,0x81,0x70,0xff };
-/* 4x4x2 volume map dds, 2 mipmaps */ -static const unsigned char dds_volume_map[] = +/* 1x1 64bpp dds image */ +static const unsigned char test_dds_64bpp[] = { - 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00, - 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x0f,0x10,0x02,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, - 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, - 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, - 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, - 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c, - 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab + 0x04,0x00,0x00,0x00,0x24,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x83,0x83,0x81,0x81,0x70,0x70,0xff,0xff +}; +static const unsigned char test_dds_64bpp_data[] = +{ + 0x83,0x83,0x81,0x81,0x70,0x70,0xff,0xff };
-/* invalid image file */ -static const unsigned char noimage[4] = +/* 1x1 96bpp dds image */ +static const unsigned char test_dds_96bpp[] = { - 0x11,0x22,0x33,0x44 + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x0f,0x10,0x02,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x31,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x06,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x84,0x83,0x03,0x3f,0x82,0x81,0x01,0x3f,0xe2,0xe0,0xe0,0x3e +}; +static const unsigned char test_dds_96bpp_data[] = +{ + 0x84,0x83,0x03,0x3f,0x82,0x81,0x01,0x3f,0xe2,0xe0,0xe0,0x3e };
-#define check_image_info_values(info, width, height, depth, array_size, mip_levels, misc_flags, format, resource_dimension, \ - image_file_format, wine_todo) \ - check_image_info_values_(__LINE__, info, width, height, depth, array_size, mip_levels, misc_flags, format, resource_dimension, \ - image_file_format, wine_todo) -static inline void check_image_info_values_(unsigned int line, const D3DX11_IMAGE_INFO *info, uint32_t width, - uint32_t height, uint32_t depth, uint32_t array_size, uint32_t mip_levels, uint32_t misc_flags, - DXGI_FORMAT format, D3D11_RESOURCE_DIMENSION resource_dimension, D3DX11_IMAGE_FILE_FORMAT image_file_format, - BOOL wine_todo) +/* 1x1 128bpp dds image */ +static const unsigned char test_dds_128bpp[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x0f,0x10,0x02,0x00,0x01,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x74,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x84,0x83,0x03,0x3f,0x82,0x81,0x01,0x3f,0xe2,0xe0,0xe0,0x3e,0x00,0x00,0x80,0x3f +}; +static const unsigned char test_dds_128bpp_data[] = +{ + 0x84,0x83,0x03,0x3f,0x82,0x81,0x01,0x3f,0xe2,0xe0,0xe0,0x3e,0x00,0x00,0x80,0x3f + +}; + +/* 4x4 DXT1 dds image */ +static const unsigned char test_dds_dxt1[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x31,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x2a,0x31,0xf5,0xbc,0xe3,0x6e,0x2a,0x3a +}; +static const unsigned char test_dds_dxt1_data[] = +{ + 0x2a,0x31,0xf5,0xbc,0xe3,0x6e,0x2a,0x3a +}; + +/* 4x8 DXT1 dds image */ +static const unsigned char test_dds_dxt1_4x8[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x08,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x04,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x31,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x92,0xce,0x09,0x7a,0x5d,0xdd,0xa7,0x26,0x55,0xde,0xaf,0x52,0xbc,0xf8,0x6c,0x44, + 0x53,0xbd,0x8b,0x72,0x55,0x33,0x88,0xaa,0xb2,0x9c,0x6c,0x93,0x55,0x00,0x55,0x00, + 0x0f,0x9c,0x0f,0x9c,0x00,0x00,0x00,0x00, +}; +static const unsigned char test_dds_dxt1_4x8_data[] = +{ + 0x92,0xce,0x09,0x7a,0x5d,0xdd,0xa7,0x26,0x55,0xde,0xaf,0x52,0xbc,0xf8,0x6c,0x44, +}; + +/* 4x4 DXT2 dds image */ +static const unsigned char test_dds_dxt2[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x02,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x32,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xfd,0xde,0xc4,0x10,0x2f,0xbf,0xff,0x7b, + 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x57,0x53,0x00,0x00,0x52,0x52,0x55,0x55, + 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0x59,0x00,0x00,0x54,0x55,0x55,0x55 +}; +static const unsigned char test_dds_dxt2_data[] = +{ + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xfd,0xde,0xc4,0x10,0x2f,0xbf,0xff,0x7b + +}; + +/* 1x3 DXT3 dds image */ +static const unsigned char test_dds_dxt3[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x03,0x00,0x00,0x00, + 0x01,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x02,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0c,0x92,0x38,0x84,0x00,0xff,0x55,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x53,0x8b,0x53,0x8b,0x00,0x00,0x00,0x00 +}; +static const unsigned char test_dds_dxt3_data[] = +{ + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x4e,0x92,0xd6,0x83,0x00,0xaa,0x55,0x55 + +}; + +/* 4x4 DXT4 dds image */ +static const unsigned char test_dds_dxt4[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x02,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x34,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xfd,0xde,0xc4,0x10,0x2f,0xbf,0xff,0x7b, + 0xff,0x00,0x40,0x02,0x24,0x49,0x92,0x24,0x57,0x53,0x00,0x00,0x52,0x52,0x55,0x55, + 0xff,0x00,0x48,0x92,0x24,0x49,0x92,0x24,0xce,0x59,0x00,0x00,0x54,0x55,0x55,0x55 +}; +static const unsigned char test_dds_dxt4_data[] = +{ + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xfd,0xde,0xc4,0x10,0x2f,0xbf,0xff,0x7b + +}; + +/* 4x2 DXT5 dds image */ +static const unsigned char test_dds_dxt5[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50 +}; +static const unsigned char test_dds_dxt5_data[] = +{ + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x05,0x05 + +}; + +/* 8x8 DXT5 dds image */ +static const unsigned char test_dds_dxt5_8x8[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x08,0x00,0x00,0x00, + 0x08,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x04,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x4b,0x8a,0x72,0x39,0x5e,0x5e,0xfa,0xa8, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x1c,0xd7,0xd5,0x4a,0x2d,0x2d,0xad,0xfd, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x9a,0x73,0x83,0xa0,0xf0,0x78,0x78, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x11,0x5b,0x06,0x19,0x00,0xe8,0x78,0x58, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x39,0xbe,0x8c,0x49,0x35,0xb5,0xff,0x7f, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x96,0x84,0xab,0x59,0x11,0xff,0x11,0xff, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0x6a,0xf0,0x6a,0x00,0x00,0x00,0x00, +}; +static const unsigned char test_dds_dxt5_8x8_data[] = +{ + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x4b,0x8a,0x72,0x39,0x5e,0x5e,0xfa,0xa8, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x1c,0xd7,0xd5,0x4a,0x2d,0x2d,0xad,0xfd, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x9a,0x73,0x83,0xa0,0xf0,0x78,0x78, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x11,0x5b,0x06,0x19,0x00,0xe8,0x78,0x58, +}; + +/* 4x4 BC4 dds image */ +static const unsigned char test_dds_bc4[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x42,0x43,0x34,0x55,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xd9,0x15,0xbc,0x41,0x5b,0xa3,0x3d,0x3a,0x8f,0x3d,0x45,0x81,0x20,0x45,0x81,0x20, + 0x6f,0x6f,0x00,0x00,0x00,0x00,0x00,0x00 +}; +static const unsigned char test_dds_bc4_data[] = +{ + 0xd9,0x15,0xbc,0x41,0x5b,0xa3,0x3d,0x3a +}; + +/* 6x3 BC5 dds image */ +static const unsigned char test_dds_bc5[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x03,0x00,0x00,0x00, + 0x06,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x42,0x43,0x35,0x55,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x9f,0x28,0x73,0xac,0xd5,0x80,0xaa,0xd5,0x70,0x2c,0x4e,0xd6,0x76,0x1d,0xd6,0x76, + 0xd5,0x0f,0xc3,0x50,0x96,0xcf,0x53,0x96,0xdf,0x16,0xc3,0x50,0x96,0xcf,0x53,0x96, + 0x83,0x55,0x08,0x83,0x30,0x08,0x83,0x30,0x79,0x46,0x31,0x1c,0xc3,0x31,0x1c,0xc3, + 0x6d,0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x5c,0x5c,0x00,0x00,0x00,0x00,0x00,0x00 +}; +static const unsigned char test_dds_bc5_data[] = +{ + 0x95,0x35,0xe2,0xa3,0xf5,0xd2,0x28,0x68,0x65,0x32,0x7c,0x4e,0xdb,0xe4,0x56,0x0a, + 0xb9,0x33,0xaf,0xf0,0x52,0xbe,0xed,0x27,0xb4,0x2e,0xa6,0x60,0x4e,0xb6,0x5d,0x3f + +}; + +/* 4x4 DXT1 cube map */ +static const unsigned char test_dds_cube[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x31,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7,0x32,0x96,0x0b,0x7b,0xcc,0x55,0xcc,0x55, + 0x0e,0x84,0x0e,0x84,0x00,0x00,0x00,0x00,0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0x32,0x96,0x0b,0x7b,0xcc,0x55,0xcc,0x55,0x0e,0x84,0x0e,0x84,0x00,0x00,0x00,0x00, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7,0x32,0x96,0x0b,0x7b,0xcc,0x55,0xcc,0x55, + 0x0e,0x84,0x0e,0x84,0x00,0x00,0x00,0x00,0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0x32,0x96,0x0b,0x7b,0xcc,0x55,0xcc,0x55,0x0e,0x84,0x0e,0x84,0x00,0x00,0x00,0x00, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7,0x32,0x96,0x0b,0x7b,0xcc,0x55,0xcc,0x55, + 0x0e,0x84,0x0e,0x84,0x00,0x00,0x00,0x00,0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0x32,0x96,0x0b,0x7b,0xcc,0x55,0xcc,0x55,0x0e,0x84,0x0e,0x84,0x00,0x00,0x00,0x00 +}; +static const unsigned char test_dds_cube_data[] = +{ + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7, + 0xf5,0xa7,0x08,0x69,0x74,0xc0,0xbf,0xd7 +}; + +/* 4x4x2 DXT3 volume dds,2 mipmaps */ +static const unsigned char test_dds_volume[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c, + 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab +}; +static const unsigned char test_dds_volume_data[] = +{ + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, +}; + +/* 1x1 wmp image */ +static const unsigned char test_wmp[] = +{ + 0x49,0x49,0xbc,0x01,0x20,0x00,0x00,0x00,0x24,0xc3,0xdd,0x6f,0x03,0x4e,0xfe,0x4b, + 0xb1,0x85,0x3d,0x77,0x76,0x8d,0xc9,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x08,0x00,0x01,0xbc,0x01,0x00,0x10,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x02,0xbc, + 0x04,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xbc,0x04,0x00,0x01,0x00, + 0x00,0x00,0x01,0x00,0x00,0x00,0x81,0xbc,0x04,0x00,0x01,0x00,0x00,0x00,0x01,0x00, + 0x00,0x00,0x82,0xbc,0x0b,0x00,0x01,0x00,0x00,0x00,0x25,0x06,0xc0,0x42,0x83,0xbc, + 0x0b,0x00,0x01,0x00,0x00,0x00,0x25,0x06,0xc0,0x42,0xc0,0xbc,0x04,0x00,0x01,0x00, + 0x00,0x00,0x86,0x00,0x00,0x00,0xc1,0xbc,0x04,0x00,0x01,0x00,0x00,0x00,0x92,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x57,0x4d,0x50,0x48,0x4f,0x54,0x4f,0x00,0x11,0x45, + 0xc0,0x71,0x00,0x00,0x00,0x00,0x60,0x00,0xc0,0x00,0x00,0x0c,0x00,0x00,0x00,0xc0, + 0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x08,0x00,0x25,0xff,0xff,0x00,0x00,0x01, + 0x01,0xc8,0xf0,0x00,0x00,0x00,0x00,0x01,0x02,0x04,0x10,0x10,0xa6,0x18,0x8c,0x21, + 0x00,0xc4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x01,0x03,0x4e,0x0f,0x3a,0x4c,0x94,0x9d,0xba,0x79,0xe7,0x38, + 0x4c,0xcf,0x14,0xc3,0x43,0x91,0x88,0xfb,0xdc,0xe0,0x7c,0x34,0x70,0x9b,0x28,0xa9, + 0x18,0x74,0x62,0x87,0x8e,0xe4,0x68,0x5f,0xb9,0xcc,0x0e,0xe1,0x8c,0x76,0x3a,0x9b, + 0x82,0x76,0x71,0x13,0xde,0x50,0xd4,0x2d,0xc2,0xda,0x1e,0x3b,0xa6,0xa1,0x62,0x7b, + 0xca,0x1a,0x85,0x4b,0x6e,0x74,0xec,0x60 +}; + +static const unsigned char test_wmp_data[] = +{ + 0xff,0xff,0xff,0xff +}; + +/* 2x2 24-bit dds, 2 mipmaps */ +static const unsigned char dds_24bit[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x02,0x00,0x00,0x00, + 0x02,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff +}; + +/* 2x2 16-bit dds, no mipmaps */ +static const unsigned char dds_16bit[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00, + 0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x7c,0x00,0x00, + 0xe0,0x03,0x00,0x00,0x1f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f +}; + +/* 16x4 8-bit dds */ +static const unsigned char dds_8bit[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x0f,0x10,0x00,0x00,0x04,0x00,0x00,0x00, + 0x10,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00, + 0x47,0x49,0x4d,0x50,0x2d,0x44,0x44,0x53,0x5a,0x09,0x03,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff, + 0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0xec,0x27,0x00,0xff,0x8c,0xcd,0x12,0xff, + 0x78,0x01,0x14,0xff,0x50,0xcd,0x12,0xff,0x00,0x3d,0x8c,0xff,0x02,0x00,0x00,0xff, + 0x47,0x00,0x00,0xff,0xda,0x07,0x02,0xff,0x50,0xce,0x12,0xff,0xea,0x11,0x01,0xff, + 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x08,0x3d,0x8c,0xff,0x08,0x01,0x00,0xff, + 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x60,0xcc,0x12,0xff, + 0xa1,0xb2,0xd4,0xff,0xda,0x07,0x02,0xff,0x47,0x00,0x00,0xff,0x00,0x00,0x00,0xff, + 0x50,0xce,0x12,0xff,0x00,0x00,0x14,0xff,0xa8,0xcc,0x12,0xff,0x3c,0xb2,0xd4,0xff, + 0xda,0x07,0x02,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x01,0xff, + 0x21,0x00,0x00,0xff,0xd8,0xcb,0x12,0xff,0x54,0xcd,0x12,0xff,0x8b,0x4f,0xd5,0xff, + 0x00,0x04,0xda,0xff,0x00,0x00,0x00,0xff,0x3d,0x04,0x91,0xff,0x70,0xce,0x18,0xff, + 0xb4,0xcc,0x12,0xff,0x6b,0x4e,0xd5,0xff,0xb0,0xcc,0x12,0xff,0x00,0x00,0x00,0xff, + 0xc8,0x05,0x91,0xff,0x98,0xc7,0xcc,0xff,0x7c,0xcd,0x12,0xff,0x51,0x05,0x91,0xff, + 0x48,0x07,0x14,0xff,0x6d,0x05,0x91,0xff,0x00,0x07,0xda,0xff,0xa0,0xc7,0xcc,0xff, + 0x00,0x07,0xda,0xff,0x3a,0x77,0xd5,0xff,0xda,0x07,0x02,0xff,0x7c,0x94,0xd4,0xff, + 0xe0,0xce,0xd6,0xff,0x0a,0x80,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff, + 0x78,0x9a,0xab,0xff,0xde,0x08,0x18,0xff,0xda,0x07,0x02,0xff,0x30,0x00,0x00,0xff, + 0x00,0x00,0x00,0xff,0x50,0xce,0x12,0xff,0x8c,0xcd,0x12,0xff,0xd0,0xb7,0xd8,0xff, + 0x00,0x00,0x00,0xff,0x60,0x32,0xd9,0xff,0x30,0xc1,0x1a,0xff,0xa8,0xcd,0x12,0xff, + 0xa4,0xcd,0x12,0xff,0xc0,0x1d,0x4b,0xff,0x46,0x71,0x0e,0xff,0xc0,0x1d,0x4b,0xff, + 0x09,0x87,0xd4,0xff,0x00,0x00,0x00,0xff,0xf6,0x22,0x00,0xff,0x64,0xcd,0x12,0xff, + 0x00,0x00,0x00,0xff,0xca,0x1d,0x4b,0xff,0x09,0x87,0xd4,0xff,0xaa,0x02,0x05,0xff, + 0x82,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0xc0,0x1d,0x4b,0xff, + 0xcd,0xab,0xba,0xff,0x00,0x00,0x00,0xff,0xa4,0xcd,0x12,0xff,0xc0,0x1d,0x4b,0xff, + 0xd4,0xcd,0x12,0xff,0xa6,0x4c,0xd5,0xff,0x00,0xf0,0xfd,0xff,0xd4,0xcd,0x12,0xff, + 0xf4,0x4c,0xd5,0xff,0x90,0xcd,0x12,0xff,0xc2,0x4c,0xd5,0xff,0x82,0x00,0x00,0xff, + 0xaa,0x02,0x05,0xff,0x88,0xd4,0xba,0xff,0x14,0x00,0x00,0xff,0x01,0x00,0x00,0xff, + 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x10,0x00,0x00,0xff,0x00,0x00,0x00,0xff, + 0x0c,0x08,0x13,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff, + 0xd0,0xcd,0x12,0xff,0xc6,0x84,0xf1,0xff,0x7c,0x84,0xf1,0xff,0x20,0x20,0xf5,0xff, + 0x00,0x00,0x0a,0xff,0xf0,0xb0,0x94,0xff,0x64,0x6c,0xf1,0xff,0x85,0x6c,0xf1,0xff, + 0x8b,0x4f,0xd5,0xff,0x00,0x04,0xda,0xff,0x88,0xd4,0xba,0xff,0x82,0x00,0x00,0xff, + 0x39,0xde,0xd4,0xff,0x10,0x50,0xd5,0xff,0xaa,0x02,0x05,0xff,0x00,0x00,0x00,0xff, + 0x4f,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x5c,0xce,0x12,0xff,0x00,0x00,0x00,0xff, + 0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x5c,0xce,0x12,0xff, + 0xaa,0x02,0x05,0xff,0x4c,0xce,0x12,0xff,0x39,0xe6,0xd4,0xff,0x00,0x00,0x00,0xff, + 0x82,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x5b,0xe6,0xd4,0xff,0x00,0x00,0x00,0xff, + 0x00,0x00,0x00,0xff,0x68,0x50,0xcd,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff, + 0x00,0x00,0x00,0xff,0x10,0x00,0x00,0xff,0xe3,0xea,0x90,0xff,0x5c,0xce,0x12,0xff, + 0x18,0x00,0x00,0xff,0x88,0xd4,0xba,0xff,0x82,0x00,0x00,0xff,0x00,0x00,0x00,0xff, + 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, + 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, + 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, + 0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01 +}; + +/* 4x4 cube map dds */ +static const unsigned char dds_cube_map[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00, + 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50 +}; + +/* 4x4x2 volume map dds, 2 mipmaps */ +static const unsigned char dds_volume_map[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, + 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c, + 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab +}; + +/* + * 8x8 24-bit dds, 4 mipmaps. Level 0 is red, level 1 is green, level 2 is + * blue, and level 3 is black. + */ +static const unsigned char dds_24bit_8_8[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x08,0x00,0x00,0x00, + 0x08,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00, + 0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff, + 0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00, + 0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff, + 0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00, + 0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff, + 0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00, + 0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff, + 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00, + 0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff, + 0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00, + 0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00 +}; + +/* 4x4 cube map DDS file with 2 mips. */ +static const unsigned char dds_cube_map_4_4[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x0f,0x10,0x02,0x00,0x04,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x41,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0xff,0x00,0x00,0x00, + 0x00,0xff,0x00,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0xff,0x08,0x10,0x40,0x00, + 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00, + 0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00, + 0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00, + 0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00, + 0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00, + 0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00, + 0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00, + 0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00, + 0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0xff,0x00,0x00,0x00, + 0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00, + 0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00, + 0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00, + 0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00, + 0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00, + 0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00, + 0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00, + 0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00, + 0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00, + 0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00, + 0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00, + 0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00, + 0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00, + 0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00, + 0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00, + 0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00, + 0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00, + 0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x80,0x00,0x00,0x00, + 0x00,0x80,0x80,0x00,0x00,0x80,0x80,0x00,0x00,0x80,0x80,0x00,0x00,0x80,0x80,0x00, +}; + +/* invalid image file */ +static const unsigned char noimage[4] = +{ + 0x11,0x22,0x33,0x44 +}; + +static const struct test_image +{ + const unsigned char *data; + unsigned int size; + const unsigned char *expected_data; + D3DX11_IMAGE_INFO expected_info; +} test_image[] = +{ + { + bmp_1bpp, sizeof(bmp_1bpp), test_bmp_1bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_BMP} + }, + { + bmp_4bpp, sizeof(bmp_4bpp), test_bmp_4bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_BMP} + }, + { + bmp_8bpp, sizeof(bmp_8bpp), test_bmp_8bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_BMP} + }, + { + test_bmp_16bpp, sizeof(test_bmp_16bpp), test_bmp_16bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_BMP} + }, + { + test_bmp_24bpp, sizeof(test_bmp_24bpp), test_bmp_24bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_BMP} + }, + /* 5. */ + { + bmp_32bpp_xrgb, sizeof(bmp_32bpp_xrgb), test_bmp_32bpp_xrgb_data, + {2, 2, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_BMP} + }, + { + bmp_32bpp_argb, sizeof(bmp_32bpp_argb), test_bmp_32bpp_argb_data, + {2, 2, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_BMP} + }, + { + test_png_8bpp_gray, sizeof(test_png_8bpp_gray), test_png_8bpp_gray_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_PNG} + }, + { + test_jpg, sizeof(test_jpg), test_jpg_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_JPG} + }, + { + test_gif, sizeof(test_gif), test_gif_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_GIF} + }, + /* 10. */ + { + test_tiff, sizeof(test_tiff), test_tiff_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_TIFF} + }, + { + test_dds_alpha, sizeof(test_dds_alpha), test_dds_alpha_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_luminance, sizeof(test_dds_luminance), test_dds_luminance_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_16bpp, sizeof(test_dds_16bpp), test_dds_16bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_24bpp, sizeof(test_dds_24bpp), test_dds_24bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + /* 15. */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), test_dds_32bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_64bpp, sizeof(test_dds_64bpp), test_dds_64bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R16G16B16A16_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_96bpp, sizeof(test_dds_96bpp), test_dds_96bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R32G32B32_FLOAT, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_128bpp, sizeof(test_dds_128bpp), test_dds_128bpp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R32G32B32A32_FLOAT, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_dxt1, sizeof(test_dds_dxt1), test_dds_dxt1_data, + {4, 4, 1, 1, 1, 0, DXGI_FORMAT_BC1_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + /* 20. */ + { + test_dds_dxt1_4x8, sizeof(test_dds_dxt1_4x8), test_dds_dxt1_4x8_data, + {4, 8, 1, 1, 4, 0, DXGI_FORMAT_BC1_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_dxt2, sizeof(test_dds_dxt2), test_dds_dxt2_data, + {4, 4, 1, 1, 3, 0, DXGI_FORMAT_BC2_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_dxt3, sizeof(test_dds_dxt3), test_dds_dxt3_data, + {1, 3, 1, 1, 2, 0, DXGI_FORMAT_BC2_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_dxt4, sizeof(test_dds_dxt4), test_dds_dxt4_data, + {4, 4, 1, 1, 3, 0, DXGI_FORMAT_BC3_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_dxt5, sizeof(test_dds_dxt5), test_dds_dxt5_data, + {4, 2, 1, 1, 1, 0, DXGI_FORMAT_BC3_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + /* 25. */ + { + test_dds_dxt5_8x8, sizeof(test_dds_dxt5_8x8), test_dds_dxt5_8x8_data, + {8, 8, 1, 1, 4, 0, DXGI_FORMAT_BC3_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_bc4, sizeof(test_dds_bc4), test_dds_bc4_data, + {4, 4, 1, 1, 3, 0, DXGI_FORMAT_BC4_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_bc5, sizeof(test_dds_bc5), test_dds_bc5_data, + {6, 3, 1, 1, 3, 0, DXGI_FORMAT_BC5_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_cube, sizeof(test_dds_cube), test_dds_cube_data, + {4, 4, 1, 6, 3, 0x4, DXGI_FORMAT_BC1_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS} + }, + { + test_dds_volume, sizeof(test_dds_volume), test_dds_volume_data, + {4, 4, 2, 1, 3, 0, DXGI_FORMAT_BC2_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE3D, D3DX11_IFF_DDS} + }, + /* 30. */ + { + test_wmp, sizeof(test_wmp), test_wmp_data, + {1, 1, 1, 1, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_WMP} + }, +}; + +static const struct test_image_load_info +{ + const uint8_t *data; + uint32_t size; + D3DX11_IMAGE_LOAD_INFO load_info; + HRESULT expected_hr; + + D3D11_RESOURCE_DIMENSION expected_type; + union + { + D3D11_TEXTURE2D_DESC desc_2d; + D3D11_TEXTURE3D_DESC desc_3d; + } expected_resource_desc; + BOOL todo_resource_desc; +} test_image_load_info[] = +{ + /* + * Autogen mips misc flag specified. In the case of a cube texture image, + * the autogen mips flag is OR'd against D3D11_RESOURCE_MISC_TEXTURECUBE, + * even if it isn't specified in the load info structure. + */ + { + dds_cube_map_4_4, sizeof(dds_cube_map_4_4), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, (D3D11_USAGE)D3DX11_DEFAULT, + (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET), D3DX11_DEFAULT, D3D11_RESOURCE_MISC_GENERATE_MIPS, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT + }, + S_OK, D3D11_RESOURCE_DIMENSION_TEXTURE2D, + { + .desc_2d = + { + 4, 4, 3, 6, DXGI_FORMAT_R8G8B8A8_UNORM, { 1, 0 }, D3D11_USAGE_DEFAULT, + (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET), 0, + (D3D11_RESOURCE_MISC_GENERATE_MIPS | D3D11_RESOURCE_MISC_TEXTURECUBE) + } + } + }, + /* + * Pass in different dimensions and texture format than the source image. + */ + { + test_dds_dxt1, sizeof(test_dds_dxt1), + { + 8, 8, D3DX11_DEFAULT, D3DX11_DEFAULT, 1, (D3D11_USAGE)D3DX11_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, DXGI_FORMAT_R8G8B8A8_UNORM, D3DX11_DEFAULT, + D3DX11_DEFAULT + }, + S_OK, D3D11_RESOURCE_DIMENSION_TEXTURE2D, + { + .desc_2d = + { + 8, 8, 1, 1, DXGI_FORMAT_R8G8B8A8_UNORM, { 1, 0 }, D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0 + } + } + }, +}; + +static const struct test_invalid_image_load_info +{ + const uint8_t *data; + uint32_t size; + D3DX11_IMAGE_LOAD_INFO load_info; + HRESULT expected_hr; + HRESULT expected_process_hr; + HRESULT expected_create_device_object_hr; + BOOL todo_hr; + BOOL todo_process_hr; + BOOL todo_create_device_object_hr; +} test_invalid_image_load_info[] = +{ + /* + * A depth value that isn't D3DX11_FROM_FILE/D3DX11_DEFAULT/0 on a 2D + * texture results in failure. + */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, 2, D3DX11_DEFAULT, D3DX11_DEFAULT, (D3D11_USAGE)D3DX11_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT + }, + E_FAIL, E_FAIL + }, + /* Invalid filter value. */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, (D3D11_USAGE)D3DX11_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, 7, D3DX11_DEFAULT + }, + D3DERR_INVALIDCALL, D3DERR_INVALIDCALL + }, + /* Invalid mipfilter value, only validated if mips are generated. */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, (D3D11_USAGE)D3DX11_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, 7 + }, + S_OK, S_OK, S_OK + }, + /* Invalid mipfilter value. */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + 2, 2, D3DX11_DEFAULT, D3DX11_DEFAULT, 2, (D3D11_USAGE)D3DX11_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, 7 + }, + D3DERR_INVALIDCALL, D3DERR_INVALIDCALL + }, + /* + * Usage/BindFlags/CpuAccessFlags are validated in the call to + * CreateDeviceObject(). + */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3D11_CPU_ACCESS_READ, D3D11_USAGE_DYNAMIC, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT + }, + E_INVALIDARG, S_OK, E_INVALIDARG + }, + /* 5. */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3D11_USAGE_DEFAULT, + D3D11_BIND_DEPTH_STENCIL, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT + }, + E_INVALIDARG, S_OK, E_INVALIDARG + }, + /* + * D3D11_RESOURCE_MISC_GENERATE_MIPS requires binding as a shader resource + * and a render target. + */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3D11_USAGE_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3D11_RESOURCE_MISC_GENERATE_MIPS, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT + }, + E_INVALIDARG, S_OK, E_INVALIDARG + }, + /* Can't set the cube texture flag if the image isn't a cube texture. */ + { + test_dds_32bpp, sizeof(test_dds_32bpp), + { + D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT, D3D11_USAGE_DEFAULT, + D3DX11_DEFAULT, D3DX11_DEFAULT, D3D11_RESOURCE_MISC_TEXTURECUBE, D3DX11_DEFAULT, D3DX11_DEFAULT, D3DX11_DEFAULT + }, + E_INVALIDARG, S_OK, E_INVALIDARG + }, +}; + +static DXGI_FORMAT block_compressed_formats[] = +{ + DXGI_FORMAT_BC1_TYPELESS, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM_SRGB, + DXGI_FORMAT_BC2_TYPELESS, DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_BC2_UNORM_SRGB, + DXGI_FORMAT_BC3_TYPELESS, DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_BC3_UNORM_SRGB, + DXGI_FORMAT_BC4_TYPELESS, DXGI_FORMAT_BC4_UNORM, DXGI_FORMAT_BC4_SNORM, + DXGI_FORMAT_BC5_TYPELESS, DXGI_FORMAT_BC5_UNORM, DXGI_FORMAT_BC5_SNORM, + DXGI_FORMAT_BC6H_TYPELESS, DXGI_FORMAT_BC6H_UF16, DXGI_FORMAT_BC6H_SF16, + DXGI_FORMAT_BC7_TYPELESS, DXGI_FORMAT_BC7_UNORM, DXGI_FORMAT_BC7_UNORM_SRGB +}; + +static BOOL is_block_compressed(DXGI_FORMAT format) +{ + unsigned int i; + + for (i = 0; i < ARRAY_SIZE(block_compressed_formats); ++i) + if (format == block_compressed_formats[i]) + return TRUE; + + return FALSE; +} + +#define check_image_info_values(info, width, height, depth, array_size, mip_levels, misc_flags, format, resource_dimension, \ + image_file_format, wine_todo) \ + check_image_info_values_(__LINE__, info, width, height, depth, array_size, mip_levels, misc_flags, format, resource_dimension, \ + image_file_format, wine_todo) +static inline void check_image_info_values_(unsigned int line, const D3DX11_IMAGE_INFO *info, uint32_t width, + uint32_t height, uint32_t depth, uint32_t array_size, uint32_t mip_levels, uint32_t misc_flags, + DXGI_FORMAT format, D3D11_RESOURCE_DIMENSION resource_dimension, D3DX11_IMAGE_FILE_FORMAT image_file_format, + BOOL wine_todo) +{ + const D3DX11_IMAGE_INFO expected_info = { width, height, depth, array_size, mip_levels, misc_flags, format, + resource_dimension, image_file_format }; + BOOL matched; + + matched = !memcmp(&expected_info, info, sizeof(*info)); + todo_wine_if(wine_todo) ok_(__FILE__, line)(matched, "Got unexpected image info values.\n"); + if (matched) + return; + + todo_wine_if(wine_todo && info->Width != width) + ok_(__FILE__, line)(info->Width == width, "Expected width %u, got %u.\n", width, info->Width); + todo_wine_if(wine_todo && info->Height != height) + ok_(__FILE__, line)(info->Height == height, "Expected height %u, got %u.\n", height, info->Height); + todo_wine_if(wine_todo && info->Depth != depth) + ok_(__FILE__, line)(info->Depth == depth, "Expected depth %u, got %u.\n", depth, info->Depth); + todo_wine_if(wine_todo && info->ArraySize != array_size) + ok_(__FILE__, line)(info->ArraySize == array_size, "Expected array_size %u, got %u.\n", array_size, + info->ArraySize); + todo_wine_if(wine_todo && info->MipLevels != mip_levels) + ok_(__FILE__, line)(info->MipLevels == mip_levels, "Expected mip_levels %u, got %u.\n", mip_levels, + info->MipLevels); + todo_wine_if(wine_todo && info->MiscFlags != misc_flags) + ok_(__FILE__, line)(info->MiscFlags == misc_flags, "Expected misc_flags %u, got %u.\n", misc_flags, + info->MiscFlags); + ok_(__FILE__, line)(info->Format == format, "Expected texture format %d, got %d.\n", format, info->Format); + todo_wine_if(wine_todo && info->ResourceDimension != resource_dimension) + ok_(__FILE__, line)(info->ResourceDimension == resource_dimension, "Expected resource_dimension %d, got %d.\n", + resource_dimension, info->ResourceDimension); + ok_(__FILE__, line)(info->ImageFileFormat == image_file_format, "Expected image_file_format %d, got %d.\n", + image_file_format, info->ImageFileFormat); +} + +#define check_texture2d_desc(desc, expected, wine_todo) check_texture2d_desc_(__LINE__, desc, expected, wine_todo) +static inline void check_texture2d_desc_(uint32_t line, const D3D11_TEXTURE2D_DESC *desc, const D3D11_TEXTURE2D_DESC *expected, + BOOL wine_todo) +{ + BOOL matched; + + matched = !memcmp(expected, desc, sizeof(*desc)); + todo_wine_if(wine_todo) ok_(__FILE__, line)(matched, "Got unexpected 2D texture desc values.\n"); + if (matched) + return; + + todo_wine_if(wine_todo && desc->Width != expected->Width) + ok_(__FILE__, line)(desc->Width == expected->Width, "Expected width %u, got %u.\n", expected->Width, + desc->Width); + todo_wine_if(wine_todo && desc->Height != expected->Height) + ok_(__FILE__, line)(desc->Height == expected->Height, "Expected height %u, got %u.\n", expected->Height, + desc->Height); + todo_wine_if(wine_todo && desc->ArraySize != expected->ArraySize) + ok_(__FILE__, line)(desc->ArraySize == expected->ArraySize, "Expected array size %u, got %u.\n", + expected->ArraySize, desc->ArraySize); + todo_wine_if(wine_todo && desc->MipLevels != expected->MipLevels) + ok_(__FILE__, line)(desc->MipLevels == expected->MipLevels, "Expected mip levels %u, got %u.\n", + expected->MipLevels, desc->MipLevels); + todo_wine_if(wine_todo && desc->Format != expected->Format) + ok_(__FILE__, line)(desc->Format == expected->Format, "Expected texture format %#x, got %#x.\n", + expected->Format, desc->Format); + todo_wine_if(wine_todo && desc->SampleDesc.Count != expected->SampleDesc.Count) + ok_(__FILE__, line)(desc->SampleDesc.Count == expected->SampleDesc.Count, "Expected sample count %u, got %u.\n", + expected->SampleDesc.Count, desc->SampleDesc.Count); + todo_wine_if(wine_todo && desc->SampleDesc.Quality != expected->SampleDesc.Quality) + ok_(__FILE__, line)(desc->SampleDesc.Quality == expected->SampleDesc.Quality, + "Expected sample quality %u, got %u.\n", expected->SampleDesc.Quality, desc->SampleDesc.Quality); + todo_wine_if(wine_todo && desc->Usage != expected->Usage) + ok_(__FILE__, line)(desc->Usage == expected->Usage, "Expected usage %u, got %u.\n", expected->Usage, + desc->Usage); + todo_wine_if(wine_todo && desc->BindFlags != expected->BindFlags) + ok_(__FILE__, line)(desc->BindFlags == expected->BindFlags, "Expected bind flags %#x, got %#x.\n", + expected->BindFlags, desc->BindFlags); + todo_wine_if(wine_todo && desc->CPUAccessFlags != expected->CPUAccessFlags) + ok_(__FILE__, line)(desc->CPUAccessFlags == expected->CPUAccessFlags, + "Expected CPU access flags %#x, got %#x.\n", expected->CPUAccessFlags, desc->CPUAccessFlags); + todo_wine_if(wine_todo && desc->MiscFlags != expected->MiscFlags) + ok_(__FILE__, line)(desc->MiscFlags == expected->MiscFlags, "Expected misc flags %#x, got %#x.\n", + expected->MiscFlags, desc->MiscFlags); +} + +#define check_texture2d_desc_values(desc, width, height, mip_levels, array_size, format, sample_count, sample_quality, \ + usage, bind_flags, cpu_access_flags, misc_flags, wine_todo) \ + check_texture2d_desc_values_(__LINE__, desc, width, height, mip_levels, array_size, format, sample_count, sample_quality, \ + usage, bind_flags, cpu_access_flags, misc_flags, wine_todo) +static inline void check_texture2d_desc_values_(uint32_t line, const D3D11_TEXTURE2D_DESC *desc, uint32_t width, + uint32_t height, uint32_t mip_levels, uint32_t array_size, DXGI_FORMAT format, uint32_t sample_count, + uint32_t sample_quality, D3D11_USAGE usage, uint32_t bind_flags, uint32_t cpu_access_flags, uint32_t misc_flags, + BOOL wine_todo) +{ + const D3D11_TEXTURE2D_DESC expected_desc = { width, height, mip_levels, array_size, format, { sample_count, sample_quality }, + usage, bind_flags, cpu_access_flags, misc_flags }; + + check_texture2d_desc_(line, desc, &expected_desc, wine_todo); +} + +#define check_texture3d_desc(desc, expected, wine_todo) check_texture3d_desc_(__LINE__, desc, expected, wine_todo) +static inline void check_texture3d_desc_(uint32_t line, const D3D11_TEXTURE3D_DESC *desc, + const D3D11_TEXTURE3D_DESC *expected, BOOL wine_todo) +{ + BOOL matched; + + matched = !memcmp(expected, desc, sizeof(*desc)); + todo_wine_if(wine_todo) ok_(__FILE__, line)(matched, "Got unexpected 3D texture desc values.\n"); + if (matched) + return; + + todo_wine_if(wine_todo && desc->Width != expected->Width) + ok_(__FILE__, line)(desc->Width == expected->Width, "Expected width %u, got %u.\n", expected->Width, + desc->Width); + todo_wine_if(wine_todo && desc->Height != expected->Height) + ok_(__FILE__, line)(desc->Height == expected->Height, "Expected height %u, got %u.\n", expected->Height, + desc->Height); + todo_wine_if(wine_todo && desc->Depth != expected->Depth) + ok_(__FILE__, line)(desc->Depth == expected->Depth, "Expected depth %u, got %u.\n", expected->Depth, + desc->Depth); + todo_wine_if(wine_todo && desc->MipLevels != expected->MipLevels) + ok_(__FILE__, line)(desc->MipLevels == expected->MipLevels, "Expected mip levels %u, got %u.\n", + expected->MipLevels, desc->MipLevels); + todo_wine_if(wine_todo && desc->Format != expected->Format) + ok_(__FILE__, line)(desc->Format == expected->Format, "Expected texture format %#x, got %#x.\n", + expected->Format, desc->Format); + todo_wine_if(wine_todo && desc->Usage != expected->Usage) + ok_(__FILE__, line)(desc->Usage == expected->Usage, "Expected usage %u, got %u.\n", expected->Usage, + desc->Usage); + todo_wine_if(wine_todo && desc->BindFlags != expected->BindFlags) + ok_(__FILE__, line)(desc->BindFlags == expected->BindFlags, "Expected bind flags %#x, got %#x.\n", + expected->BindFlags, desc->BindFlags); + todo_wine_if(wine_todo && desc->CPUAccessFlags != expected->CPUAccessFlags) + ok_(__FILE__, line)(desc->CPUAccessFlags == expected->CPUAccessFlags, + "Expected CPU access flags %#x, got %#x.\n", expected->CPUAccessFlags, desc->CPUAccessFlags); + todo_wine_if(wine_todo && desc->MiscFlags != expected->MiscFlags) + ok_(__FILE__, line)(desc->MiscFlags == expected->MiscFlags, "Expected misc flags %#x, got %#x.\n", + expected->MiscFlags, desc->MiscFlags); +} + +/* + * Taken from the d3d11 tests. If there's a missing resource type or + * texture format checking function, check to see if it exists there first. + */ +struct resource_readback +{ + ID3D11Resource *resource; + D3D11_MAPPED_SUBRESOURCE map_desc; + ID3D11DeviceContext *immediate_context; + unsigned int width, height, depth, sub_resource_idx; +}; + +static void init_resource_readback(ID3D11Resource *resource, ID3D11Resource *readback_resource, + unsigned int width, unsigned int height, unsigned int depth, unsigned int sub_resource_idx, + ID3D11Device *device, struct resource_readback *rb) +{ + HRESULT hr; + + rb->resource = readback_resource; + rb->width = width; + rb->height = height; + rb->depth = depth; + rb->sub_resource_idx = sub_resource_idx; + + ID3D11Device_GetImmediateContext(device, &rb->immediate_context); + + ID3D11DeviceContext_CopyResource(rb->immediate_context, rb->resource, resource); + if (FAILED(hr = ID3D11DeviceContext_Map(rb->immediate_context, + rb->resource, sub_resource_idx, D3D11_MAP_READ, 0, &rb->map_desc))) + { + trace("Failed to map resource, hr %#lx.\n", hr); + ID3D11Resource_Release(rb->resource); + rb->resource = NULL; + ID3D11DeviceContext_Release(rb->immediate_context); + rb->immediate_context = NULL; + } +} + +static void get_texture_readback(ID3D11Texture2D *texture, unsigned int sub_resource_idx, + struct resource_readback *rb) +{ + D3D11_TEXTURE2D_DESC texture_desc; + ID3D11Resource *rb_texture; + unsigned int miplevel; + ID3D11Device *device; + HRESULT hr; + + memset(rb, 0, sizeof(*rb)); + + ID3D11Texture2D_GetDevice(texture, &device); + + ID3D11Texture2D_GetDesc(texture, &texture_desc); + texture_desc.Usage = D3D11_USAGE_STAGING; + texture_desc.BindFlags = 0; + texture_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; + texture_desc.MiscFlags = 0; + if (FAILED(hr = ID3D11Device_CreateTexture2D(device, &texture_desc, NULL, (ID3D11Texture2D **)&rb_texture))) + { + trace("Failed to create texture, hr %#lx.\n", hr); + ID3D11Device_Release(device); + return; + } + + miplevel = sub_resource_idx % texture_desc.MipLevels; + init_resource_readback((ID3D11Resource *)texture, rb_texture, + max(1, texture_desc.Width >> miplevel), + max(1, texture_desc.Height >> miplevel), + 1, sub_resource_idx, device, rb); + + ID3D11Device_Release(device); +} + +static void get_texture3d_readback(ID3D11Texture3D *texture, unsigned int sub_resource_idx, + struct resource_readback *rb) +{ + D3D11_TEXTURE3D_DESC texture_desc; + ID3D11Resource *rb_texture; + unsigned int miplevel; + ID3D11Device *device; + HRESULT hr; + + memset(rb, 0, sizeof(*rb)); + + ID3D11Texture3D_GetDevice(texture, &device); + + ID3D11Texture3D_GetDesc(texture, &texture_desc); + texture_desc.Usage = D3D11_USAGE_STAGING; + texture_desc.BindFlags = 0; + texture_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; + texture_desc.MiscFlags = 0; + if (FAILED(hr = ID3D11Device_CreateTexture3D(device, &texture_desc, NULL, (ID3D11Texture3D **)&rb_texture))) + { + trace("Failed to create texture, hr %#lx.\n", hr); + ID3D11Device_Release(device); + return; + } + + miplevel = sub_resource_idx % texture_desc.MipLevels; + init_resource_readback((ID3D11Resource *)texture, rb_texture, + max(1, texture_desc.Width >> miplevel), + max(1, texture_desc.Height >> miplevel), + max(1, texture_desc.Depth >> miplevel), + sub_resource_idx, device, rb); + + ID3D11Device_Release(device); +} + +static void *get_readback_data(struct resource_readback *rb, uint32_t x, uint32_t y, uint32_t z, unsigned byte_width) +{ + return (BYTE *)rb->map_desc.pData + z * rb->map_desc.DepthPitch + y * rb->map_desc.RowPitch + x * byte_width; +} + +static uint32_t get_readback_u32(struct resource_readback *rb, uint32_t x, uint32_t y, uint32_t z) +{ + return *(DWORD *)get_readback_data(rb, x, y, z, sizeof(DWORD)); +} + +static void release_resource_readback(struct resource_readback *rb) +{ + ID3D11DeviceContext_Unmap(rb->immediate_context, rb->resource, rb->sub_resource_idx); + ID3D11Resource_Release(rb->resource); + ID3D11DeviceContext_Release(rb->immediate_context); +} + +#define check_readback_data_u32(a, b, c) check_readback_data_u32_(__LINE__, a, b, c) +static void check_readback_data_u32_(unsigned int line, struct resource_readback *rb, + const RECT *rect, uint32_t expected) +{ + unsigned int x = 0, y = 0; + BOOL all_match = FALSE; + RECT default_rect; + uint32_t got = 0; + + if (!rect) + { + SetRect(&default_rect, 0, 0, rb->width, rb->height); + rect = &default_rect; + } + + for (y = rect->top; y < rect->bottom; ++y) + { + for (x = rect->left; x < rect->right; ++x) + { + if ((got = get_readback_u32(rb, x, y, 0)) != expected) + goto done; + } + } + all_match = TRUE; + +done: + ok_(__FILE__, line)(all_match, + "Got 0x%08x, expected 0x%08x at (%u, %u), sub-resource %u.\n", + got, expected, x, y, rb->sub_resource_idx); +} + +#define check_texture_sub_resource_u32(a, b, c, d) check_texture_sub_resource_u32_(__LINE__, a, b, c, d) +static void check_texture_sub_resource_u32_(uint32_t line, ID3D11Texture2D *texture, + uint32_t sub_resource_idx, const RECT *rect, uint32_t expected) +{ + struct resource_readback rb; + + get_texture_readback(texture, sub_resource_idx, &rb); + check_readback_data_u32_(line, &rb, rect, expected); + release_resource_readback(&rb); +} + +#define check_test_image_load_info_resource(resource, image_load_info) \ + check_test_image_load_info_resource_(__LINE__, resource, image_load_info) +static void check_test_image_load_info_resource_(uint32_t line, ID3D11Resource *resource, + const struct test_image_load_info *image_load_info) +{ + D3D11_RESOURCE_DIMENSION resource_dimension; + HRESULT hr; + + ID3D11Resource_GetType(resource, &resource_dimension); + ok(resource_dimension == image_load_info->expected_type, "Got unexpected ResourceDimension %u, expected %u.\n", + resource_dimension, image_load_info->expected_type); + switch (resource_dimension) + { + case D3D11_RESOURCE_DIMENSION_TEXTURE2D: + { + const D3D11_TEXTURE2D_DESC *expected_desc_2d = &image_load_info->expected_resource_desc.desc_2d; + D3D11_TEXTURE2D_DESC desc_2d; + ID3D11Texture2D *tex_2d; + + hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture2D, (void **)&tex_2d); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ID3D11Texture2D_GetDesc(tex_2d, &desc_2d); + check_texture2d_desc_(line, &desc_2d, expected_desc_2d, image_load_info->todo_resource_desc); + ID3D11Texture2D_Release(tex_2d); + break; + } + + case D3D11_RESOURCE_DIMENSION_TEXTURE3D: + { + const D3D11_TEXTURE3D_DESC *expected_desc_3d = &image_load_info->expected_resource_desc.desc_3d; + D3D11_TEXTURE3D_DESC desc_3d; + ID3D11Texture3D *tex_3d; + + hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture3D, (void **)&tex_3d); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ID3D11Texture3D_GetDesc(tex_3d, &desc_3d); + check_texture3d_desc_(line, &desc_3d, expected_desc_3d, image_load_info->todo_resource_desc); + ID3D11Texture3D_Release(tex_3d); + break; + } + + default: + break; + } +} + +static void check_resource_info(ID3D11Resource *resource, const struct test_image *image, unsigned int line) +{ + unsigned int expected_mip_levels, expected_width, expected_height, max_dimension; + D3D11_RESOURCE_DIMENSION resource_dimension; + D3D11_TEXTURE2D_DESC desc_2d; + D3D11_TEXTURE3D_DESC desc_3d; + ID3D11Texture2D *texture_2d; + ID3D11Texture3D *texture_3d; + HRESULT hr; + + expected_width = image->expected_info.Width; + expected_height = image->expected_info.Height; + if (is_block_compressed(image->expected_info.Format)) + { + expected_width = (expected_width + 3) & ~3; + expected_height = (expected_height + 3) & ~3; + } + expected_mip_levels = 0; + max_dimension = max(expected_width, expected_height); + while (max_dimension) + { + ++expected_mip_levels; + max_dimension >>= 1; + } + + ID3D11Resource_GetType(resource, &resource_dimension); + ok(resource_dimension == image->expected_info.ResourceDimension, + "Got unexpected ResourceDimension %u, expected %u.\n", + resource_dimension, image->expected_info.ResourceDimension); + + switch (resource_dimension) + { + case D3D11_RESOURCE_DIMENSION_TEXTURE2D: + hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture2D, (void **)&texture_2d); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ID3D11Texture2D_GetDesc(texture_2d, &desc_2d); + ok_(__FILE__, line)(desc_2d.Width == expected_width, + "Got unexpected Width %u, expected %u.\n", + desc_2d.Width, expected_width); + ok_(__FILE__, line)(desc_2d.Height == expected_height, + "Got unexpected Height %u, expected %u.\n", + desc_2d.Height, expected_height); + ok_(__FILE__, line)(desc_2d.MipLevels == expected_mip_levels, + "Got unexpected MipLevels %u, expected %u.\n", + desc_2d.MipLevels, expected_mip_levels); + ok_(__FILE__, line)(desc_2d.ArraySize == image->expected_info.ArraySize, + "Got unexpected ArraySize %u, expected %u.\n", + desc_2d.ArraySize, image->expected_info.ArraySize); + ok_(__FILE__, line)(desc_2d.Format == image->expected_info.Format, + "Got unexpected Format %u, expected %u.\n", + desc_2d.Format, image->expected_info.Format); + ok_(__FILE__, line)(desc_2d.SampleDesc.Count == 1, + "Got unexpected SampleDesc.Count %u, expected %u\n", + desc_2d.SampleDesc.Count, 1); + ok_(__FILE__, line)(desc_2d.SampleDesc.Quality == 0, + "Got unexpected SampleDesc.Quality %u, expected %u\n", + desc_2d.SampleDesc.Quality, 0); + ok_(__FILE__, line)(desc_2d.Usage == D3D11_USAGE_DEFAULT, + "Got unexpected Usage %u, expected %u\n", + desc_2d.Usage, D3D11_USAGE_DEFAULT); + ok_(__FILE__, line)(desc_2d.BindFlags == D3D11_BIND_SHADER_RESOURCE, + "Got unexpected BindFlags %#x, expected %#x\n", + desc_2d.BindFlags, D3D11_BIND_SHADER_RESOURCE); + ok_(__FILE__, line)(desc_2d.CPUAccessFlags == 0, + "Got unexpected CPUAccessFlags %#x, expected %#x\n", + desc_2d.CPUAccessFlags, 0); + ok_(__FILE__, line)(desc_2d.MiscFlags == image->expected_info.MiscFlags, + "Got unexpected MiscFlags %#x, expected %#x.\n", + desc_2d.MiscFlags, image->expected_info.MiscFlags); + + ID3D11Texture2D_Release(texture_2d); + break; + + case D3D11_RESOURCE_DIMENSION_TEXTURE3D: + hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture3D, (void **)&texture_3d); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ID3D11Texture3D_GetDesc(texture_3d, &desc_3d); + ok_(__FILE__, line)(desc_3d.Width == expected_width, + "Got unexpected Width %u, expected %u.\n", + desc_3d.Width, expected_width); + ok_(__FILE__, line)(desc_3d.Height == expected_height, + "Got unexpected Height %u, expected %u.\n", + desc_3d.Height, expected_height); + ok_(__FILE__, line)(desc_3d.Depth == image->expected_info.Depth, + "Got unexpected Depth %u, expected %u.\n", + desc_3d.Depth, image->expected_info.Depth); + ok_(__FILE__, line)(desc_3d.MipLevels == expected_mip_levels, + "Got unexpected MipLevels %u, expected %u.\n", + desc_3d.MipLevels, expected_mip_levels); + ok_(__FILE__, line)(desc_3d.Format == image->expected_info.Format, + "Got unexpected Format %u, expected %u.\n", + desc_3d.Format, image->expected_info.Format); + ok_(__FILE__, line)(desc_3d.Usage == D3D11_USAGE_DEFAULT, + "Got unexpected Usage %u, expected %u\n", + desc_3d.Usage, D3D11_USAGE_DEFAULT); + ok_(__FILE__, line)(desc_3d.BindFlags == D3D11_BIND_SHADER_RESOURCE, + "Got unexpected BindFlags %#x, expected %#x\n", + desc_3d.BindFlags, D3D11_BIND_SHADER_RESOURCE); + ok_(__FILE__, line)(desc_3d.CPUAccessFlags == 0, + "Got unexpected CPUAccessFlags %#x, expected %#x\n", + desc_3d.CPUAccessFlags, 0); + ok_(__FILE__, line)(desc_3d.MiscFlags == image->expected_info.MiscFlags, + "Got unexpected MiscFlags %#x, expected %#x.\n", + desc_3d.MiscFlags, image->expected_info.MiscFlags); + ID3D11Texture3D_Release(texture_3d); + break; + + default: + break; + } +} + +static void check_texture2d_data(ID3D11Texture2D *texture, const struct test_image *image, unsigned int line) +{ + unsigned int width, height, stride, i, array_slice, bpp; + struct resource_readback rb; + D3D11_TEXTURE2D_DESC desc; + const BYTE *expected_data; + BOOL line_match; + + ID3D11Texture2D_GetDesc(texture, &desc); + width = desc.Width; + height = desc.Height; + bpp = get_bpp_from_format(desc.Format); + stride = (width * bpp + 7) / 8; + if (is_block_compressed(desc.Format)) + { + stride *= 4; + height /= 4; + } + + expected_data = image->expected_data; + for (array_slice = 0; array_slice < desc.ArraySize; ++array_slice) + { + get_texture_readback(texture, array_slice * desc.MipLevels, &rb); + ok_(__FILE__, line)(!!rb.resource, "Failed to create texture readback.\n"); + if (!rb.resource) + return; + + for (i = 0; i < height; ++i) + { + line_match = !memcmp(expected_data + stride * i, get_readback_data(&rb, 0, i, 0, bpp), stride); + todo_wine_if(is_block_compressed(image->expected_info.Format) && image->data != test_dds_dxt5 + && (image->expected_info.Width % 4 != 0 || image->expected_info.Height % 4 != 0)) + ok_(__FILE__, line)(line_match, "Data mismatch for line %u, array slice %u.\n", i, array_slice); + if (!line_match) + break; + } + expected_data += stride * height; + + release_resource_readback(&rb); + } +} + +static void check_texture3d_data(ID3D11Texture3D *texture, const struct test_image *image, unsigned int line) { - const D3DX11_IMAGE_INFO expected_info = { width, height, depth, array_size, mip_levels, misc_flags, format, - resource_dimension, image_file_format }; - BOOL matched; + unsigned int width, height, depth, stride, i, bpp; + struct resource_readback rb; + D3D11_TEXTURE3D_DESC desc; + const BYTE *expected_data; + BOOL line_match; + + ID3D11Texture3D_GetDesc(texture, &desc); + width = desc.Width; + height = desc.Height; + depth = desc.Depth; + bpp = get_bpp_from_format(desc.Format); + stride = (width * bpp + 7) / 8; + if (is_block_compressed(desc.Format)) + { + stride *= 4; + height /= 4; + }
- matched = !memcmp(&expected_info, info, sizeof(*info)); - todo_wine_if(wine_todo) ok_(__FILE__, line)(matched, "Got unexpected image info values.\n"); - if (matched) + expected_data = image->expected_data; + get_texture3d_readback(texture, 0, &rb); + ok_(__FILE__, line)(!!rb.resource, "Failed to create texture readback.\n"); + if (!rb.resource) return;
- todo_wine_if(wine_todo && info->Width != width) - ok_(__FILE__, line)(info->Width == width, "Expected width %u, got %u.\n", width, info->Width); - todo_wine_if(wine_todo && info->Height != height) - ok_(__FILE__, line)(info->Height == height, "Expected height %u, got %u.\n", height, info->Height); - todo_wine_if(wine_todo && info->Depth != depth) - ok_(__FILE__, line)(info->Depth == depth, "Expected depth %u, got %u.\n", depth, info->Depth); - todo_wine_if(wine_todo && info->ArraySize != array_size) - ok_(__FILE__, line)(info->ArraySize == array_size, "Expected array_size %u, got %u.\n", array_size, - info->ArraySize); - todo_wine_if(wine_todo && info->MipLevels != mip_levels) - ok_(__FILE__, line)(info->MipLevels == mip_levels, "Expected mip_levels %u, got %u.\n", mip_levels, - info->MipLevels); - todo_wine_if(wine_todo && info->MiscFlags != misc_flags) - ok_(__FILE__, line)(info->MiscFlags == misc_flags, "Expected misc_flags %u, got %u.\n", misc_flags, - info->MiscFlags); - ok_(__FILE__, line)(info->Format == format, "Expected texture format %d, got %d.\n", format, info->Format); - todo_wine_if(wine_todo && info->ResourceDimension != resource_dimension) - ok_(__FILE__, line)(info->ResourceDimension == resource_dimension, "Expected resource_dimension %d, got %d.\n", - resource_dimension, info->ResourceDimension); - ok_(__FILE__, line)(info->ImageFileFormat == image_file_format, "Expected image_file_format %d, got %d.\n", - image_file_format, info->ImageFileFormat); + for (i = 0; i < height * depth; ++i) + { + line_match = !memcmp(expected_data + stride * i, get_readback_data(&rb, 0, i, 0, bpp), stride); + ok_(__FILE__, line)(line_match, "Data mismatch for line %u.\n", i); + if (!line_match) + { + for (unsigned int j = 0; j < stride; ++j) + trace("%02x\n", *((BYTE *)get_readback_data(&rb, j, i, 0, 1))); + break; + } + } + + release_resource_readback(&rb); +} + +static void check_resource_data(ID3D11Resource *resource, const struct test_image *image, unsigned int line) +{ + ID3D11Texture3D *texture3d; + ID3D11Texture2D *texture2d; + + if (SUCCEEDED(ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture3D, (void **)&texture3d))) + { + if (wined3d_opengl && is_block_compressed(image->expected_info.Format)) + skip("Skipping compressed format 3D texture readback test.\n"); + else + check_texture3d_data(texture3d, image, line); + ID3D11Texture3D_Release(texture3d); + } + else if (SUCCEEDED(ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture2D, (void **)&texture2d))) + { + check_texture2d_data(texture2d, image, line); + ID3D11Texture2D_Release(texture2d); + } + else + { + ok(0, "Failed to get 2D or 3D texture interface.\n"); + } }
static WCHAR temp_dir[MAX_PATH];
-static BOOL create_file(const WCHAR *filename, const char *data, unsigned int size, WCHAR *out_path) +static char *get_str_a(const WCHAR *wstr) +{ + static char buffer[MAX_PATH]; + + WideCharToMultiByte(CP_ACP, 0, wstr, -1, buffer, sizeof(buffer), NULL, NULL); + return buffer; +} + +static BOOL create_file(const WCHAR *filename, const void *data, unsigned int size, WCHAR *out_path) { WCHAR path[MAX_PATH]; DWORD written; @@ -482,6 +2061,102 @@ static void delete_directory(const WCHAR *dir) RemoveDirectoryW(path); }
+static HMODULE create_resource_module(const WCHAR *filename, const void *data, unsigned int size) +{ + WCHAR resource_module_path[MAX_PATH], current_module_path[MAX_PATH]; + HANDLE resource; + HMODULE module; + BOOL ret; + + if (!temp_dir[0]) + GetTempPathW(ARRAY_SIZE(temp_dir), temp_dir); + lstrcpyW(resource_module_path, temp_dir); + lstrcatW(resource_module_path, filename); + + GetModuleFileNameW(NULL, current_module_path, ARRAY_SIZE(current_module_path)); + ret = CopyFileW(current_module_path, resource_module_path, FALSE); + ok(ret, "CopyFileW failed, error %lu.\n", GetLastError()); + SetFileAttributesW(resource_module_path, FILE_ATTRIBUTE_NORMAL); + + resource = BeginUpdateResourceW(resource_module_path, TRUE); + UpdateResourceW(resource, (LPCWSTR)RT_RCDATA, filename, MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), (void *)data, size); + EndUpdateResourceW(resource, FALSE); + + module = LoadLibraryExW(resource_module_path, NULL, LOAD_LIBRARY_AS_DATAFILE); + + return module; +} + +static void delete_resource_module(const WCHAR *filename, HMODULE module) +{ + WCHAR path[MAX_PATH]; + + FreeLibrary(module); + + lstrcpyW(path, temp_dir); + lstrcatW(path, filename); + DeleteFileW(path); +} + +static ID3D11Device *create_device(void) +{ + HRESULT (WINAPI *pD3D11CreateDevice)(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, + UINT, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **); + HMODULE d3d11_mod = LoadLibraryA("d3d11.dll"); + ID3D11Device *device; + + + if (!d3d11_mod) + { + win_skip("d3d11.dll not present\n"); + return NULL; + } + + pD3D11CreateDevice = (void *)GetProcAddress(d3d11_mod, "D3D11CreateDevice"); + if (SUCCEEDED(pD3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, 0, + NULL, 0, D3D11_SDK_VERSION, &device, NULL, NULL))) + return device; + if (SUCCEEDED(pD3D11CreateDevice(NULL, D3D_DRIVER_TYPE_WARP, NULL, 0, + NULL, 0, D3D11_SDK_VERSION, &device, NULL, NULL))) + return device; + if (SUCCEEDED(pD3D11CreateDevice(NULL, D3D_DRIVER_TYPE_REFERENCE, NULL, 0, + NULL, 0, D3D11_SDK_VERSION, &device, NULL, NULL))) + return device; + + return NULL; +} + +static void check_image_info(D3DX11_IMAGE_INFO *image_info, const struct test_image *image, unsigned int line) +{ + ok_(__FILE__, line)(image_info->Width == image->expected_info.Width, + "Got unexpected Width %u, expected %u.\n", + image_info->Width, image->expected_info.Width); + ok_(__FILE__, line)(image_info->Height == image->expected_info.Height, + "Got unexpected Height %u, expected %u.\n", + image_info->Height, image->expected_info.Height); + ok_(__FILE__, line)(image_info->Depth == image->expected_info.Depth, + "Got unexpected Depth %u, expected %u.\n", + image_info->Depth, image->expected_info.Depth); + ok_(__FILE__, line)(image_info->ArraySize == image->expected_info.ArraySize, + "Got unexpected ArraySize %u, expected %u.\n", + image_info->ArraySize, image->expected_info.ArraySize); + ok_(__FILE__, line)(image_info->MipLevels == image->expected_info.MipLevels, + "Got unexpected MipLevels %u, expected %u.\n", + image_info->MipLevels, image->expected_info.MipLevels); + ok_(__FILE__, line)(image_info->MiscFlags == image->expected_info.MiscFlags, + "Got unexpected MiscFlags %#x, expected %#x.\n", + image_info->MiscFlags, image->expected_info.MiscFlags); + ok_(__FILE__, line)(image_info->Format == image->expected_info.Format, + "Got unexpected Format %#x, expected %#x.\n", + image_info->Format, image->expected_info.Format); + ok_(__FILE__, line)(image_info->ResourceDimension == image->expected_info.ResourceDimension, + "Got unexpected ResourceDimension %u, expected %u.\n", + image_info->ResourceDimension, image->expected_info.ResourceDimension); + ok_(__FILE__, line)(image_info->ImageFileFormat == image->expected_info.ImageFileFormat, + "Got unexpected ImageFileFormat %u, expected %u.\n", + image_info->ImageFileFormat, image->expected_info.ImageFileFormat); +} + static void test_D3DX11CreateAsyncMemoryLoader(void) { ID3DX11DataLoader *loader; @@ -1334,9 +3009,15 @@ static void test_dxt10_dds_header_image_info(void)
static void test_D3DX11GetImageInfoFromMemory(void) { + static const WCHAR test_resource_name[] = L"resource.data"; + static const WCHAR test_filename[] = L"image.data"; + HMODULE resource_module; D3DX11_IMAGE_INFO info; - HRESULT hr; + WCHAR path[MAX_PATH]; + unsigned int i; + HRESULT hr, hr2;
+ CoInitialize(NULL); hr = D3DX11GetImageInfoFromMemory(bmp_1bpp, sizeof(bmp_1bpp), NULL, &info, NULL); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
@@ -1544,10 +3225,625 @@ static void test_D3DX11GetImageInfoFromMemory(void) todo_wine check_dds_dxt10_format(DXGI_FORMAT_BC6H_UF16, DXGI_FORMAT_BC6H_UF16, FALSE); todo_wine check_dds_dxt10_format(DXGI_FORMAT_BC6H_SF16, DXGI_FORMAT_BC6H_SF16, FALSE); todo_wine check_dds_dxt10_format(DXGI_FORMAT_BC7_UNORM, DXGI_FORMAT_BC7_UNORM, FALSE); + + for (i = 0; i < ARRAY_SIZE(test_image); ++i) + { + winetest_push_context("Test %u", i); + + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromMemory(test_image[i].data, test_image[i].size, NULL, &info, &hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + if (hr == S_OK) + check_image_info(&info, test_image + i, __LINE__); + + winetest_pop_context(); + } + + if (!strcmp(winetest_platform, "wine")) + { + skip("Skipping D3DX11GetImageInfoFrom{File,Resource} tests.\n"); + CoUninitialize(); + return; + } + + /* D3DX11GetImageInfoFromFile{A,W} tests. */ + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromFileW(NULL, NULL, &info, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromFileW(L"deadbeaf", NULL, &info, &hr2); + ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromFileA(NULL, NULL, &info, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromFileA("deadbeaf", NULL, &info, &hr2); + ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + + for (i = 0; i < ARRAY_SIZE(test_image); ++i) + { + winetest_push_context("Test %u", i); + create_file(test_filename, test_image[i].data, test_image[i].size, path); + + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromFileW(path, NULL, &info, &hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + if (hr == S_OK) + check_image_info(&info, test_image + i, __LINE__); + + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromFileA(get_str_a(path), NULL, &info, &hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + if (hr == S_OK) + check_image_info(&info, test_image + i, __LINE__); + + delete_file(test_filename); + winetest_pop_context(); + } + + /* D3DX11GetImageInfoFromResource{A,W} tests. */ + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromResourceW(NULL, NULL, NULL, &info, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromResourceW(NULL, L"deadbeaf", NULL, &info, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromResourceA(NULL, NULL, NULL, &info, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromResourceA(NULL, "deadbeaf", NULL, &info, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + + for (i = 0; i < ARRAY_SIZE(test_image); ++i) + { + winetest_push_context("Test %u", i); + resource_module = create_resource_module(test_resource_name, test_image[i].data, test_image[i].size); + + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromResourceW(resource_module, L"deadbeef", NULL, &info, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromResourceW(resource_module, test_resource_name, NULL, &info, &hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + if (hr == S_OK) + check_image_info(&info, test_image + i, __LINE__); + + hr2 = 0xdeadbeef; + hr = D3DX11GetImageInfoFromResourceA(resource_module, get_str_a(test_resource_name), NULL, &info, &hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + if (hr == S_OK) + check_image_info(&info, test_image + i, __LINE__); + + delete_resource_module(test_resource_name, resource_module); + winetest_pop_context(); + } + + CoUninitialize(); +} + +static void test_create_texture(void) +{ + static const uint32_t dds_24bit_8_8_mip_level_expected[] = { 0xff0000ff, 0xff00ff00, 0xffff0000, 0xff000000 }; + static const WCHAR test_resource_name[] = L"resource.data"; + static const WCHAR test_filename[] = L"image.data"; + D3D11_TEXTURE2D_DESC tex_2d_desc; + D3DX11_IMAGE_LOAD_INFO load_info; + D3DX11_IMAGE_INFO img_info; + unsigned int i, mip_level; + ID3D11Resource *resource; + ID3D11Texture2D *tex_2d; + HMODULE resource_module; + ID3D11Device *device; + WCHAR path[MAX_PATH]; + HRESULT hr, hr2; + + if (!strcmp(winetest_platform, "wine")) + { + skip("Skipping texture creation tests.\n"); + return; + } + + device = create_device(); + if (!device) + { + skip("Failed to create device, skipping tests.\n"); + return; + } + + CoInitialize(NULL); + + /* D3DX11CreateTextureFromMemory tests */ + + resource = (ID3D11Resource *)0xdeadbeef; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(NULL, bmp_1bpp, sizeof(bmp_1bpp), NULL, NULL, &resource, &hr2); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + ok(resource == (ID3D11Resource *)0xdeadbeef, "Got unexpected resource %p.\n", resource); + + resource = (ID3D11Resource *)0xdeadbeef; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, NULL, 0, NULL, NULL, &resource, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + ok(resource == (ID3D11Resource *)0xdeadbeef, "Got unexpected resource %p.\n", resource); + + resource = (ID3D11Resource *)0xdeadbeef; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, NULL, sizeof(bmp_1bpp), NULL, NULL, &resource, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + ok(resource == (ID3D11Resource *)0xdeadbeef, "Got unexpected resource %p.\n", resource); + + resource = (ID3D11Resource *)0xdeadbeef; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, bmp_1bpp, 0, NULL, NULL, &resource, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(resource == (ID3D11Resource *)0xdeadbeef, "Got unexpected resource %p.\n", resource); + + resource = (ID3D11Resource *)0xdeadbeef; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, bmp_1bpp, sizeof(bmp_1bpp) - 1, NULL, NULL, &resource, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(resource == (ID3D11Resource *)0xdeadbeef, "Got unexpected resource %p.\n", resource); + + for (i = 0; i < ARRAY_SIZE(test_image); ++i) + { + winetest_push_context("Test %u", i); + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, test_image[i].data, test_image[i].size, NULL, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + if (hr == S_OK) + { + check_resource_info(resource, test_image + i, __LINE__); + check_resource_data(resource, test_image + i, __LINE__); + ID3D11Resource_Release(resource); + } + + /* Test behavior with load_info structure values set to defaults. */ + load_info = d3dx11_default_load_info; + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, test_image[i].data, test_image[i].size, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + if (hr == S_OK) + { + check_resource_info(resource, test_image + i, __LINE__); + check_resource_data(resource, test_image + i, __LINE__); + ID3D11Resource_Release(resource); + } + + /* Check that passed in D3DX11_IMAGE_INFO structure is filled. */ + memset(&img_info, 0, sizeof(img_info)); + load_info = d3dx11_default_load_info; + load_info.pSrcInfo = &img_info; + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, test_image[i].data, test_image[i].size, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + if (hr == S_OK) + { + check_resource_info(resource, test_image + i, __LINE__); + check_resource_data(resource, test_image + i, __LINE__); + ok(!memcmp(&test_image[i].expected_info, &img_info, sizeof(img_info)), "Unexpected image info.\n"); + ID3D11Resource_Release(resource); + } + + winetest_pop_context(); + } + + for (i = 0; i < ARRAY_SIZE(test_invalid_image_load_info); ++i) + { + const struct test_invalid_image_load_info *test = &test_invalid_image_load_info[i]; + + winetest_push_context("Test %u", i); + + hr2 = 0xdeadbeef; + load_info = test->load_info; + hr = D3DX11CreateTextureFromMemory(device, test->data, test->size, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + todo_wine_if(test->todo_hr) ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + ID3D11Resource_Release(resource); + + winetest_pop_context(); + } + + for (i = 0; i < ARRAY_SIZE(test_image_load_info); ++i) + { + const struct test_image_load_info *test = &test_image_load_info[i]; + + winetest_push_context("Test %u", i); + + load_info = test->load_info; + resource = NULL; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, test->data, test->size, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + { + check_test_image_load_info_resource(resource, test); + ID3D11Resource_Release(resource); + } + + winetest_pop_context(); + } + + /* + * Test behavior of the FirstMipLevel argument, including checks of the + * values loaded into each level of the created texture. + */ + for (i = 0; i < 2; ++i) + { + winetest_push_context("FirstMipLevel %u", i); + memset(&img_info, 0, sizeof(img_info)); + load_info = d3dx11_default_load_info; + load_info.FirstMipLevel = i; + load_info.MipLevels = D3DX11_FROM_FILE; + load_info.pSrcInfo = &img_info; + + resource = NULL; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, dds_24bit_8_8, sizeof(dds_24bit_8_8), &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture2D, (void **)&tex_2d); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + /* + * The FirstMipLevel behavior does not exactly match D3DX_SKIP_DDS_MIP_LEVEL + * from d3dx9, image info values always represent mip level 0 regardless of + * what FirstMipLevel is set to. Further, texture dimensions are + * always based on mip level 0, and the number of mip levels is always the same + * as the number in the image info structure. + */ + ID3D11Texture2D_GetDesc(tex_2d, &tex_2d_desc); + check_texture2d_desc_values(&tex_2d_desc, 8, 8, 4, 1, DXGI_FORMAT_R8G8B8A8_UNORM, 1, 0, D3D11_USAGE_DEFAULT, + D3D11_BIND_SHADER_RESOURCE, 0, 0, FALSE); + check_image_info_values(&img_info, 8, 8, 1, 1, 4, 0, DXGI_FORMAT_R8G8B8A8_UNORM, + D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS, FALSE); + + /* + * Image data is loaded starting from the mip level provided by + * FirstMipLevel. This behavior does match d3dx9's D3DX_SKIP_DDS_MIP_LEVEL. + */ + for (mip_level = 0; mip_level < 4; ++mip_level) + { + winetest_push_context("MipLevel %u", mip_level); + check_texture_sub_resource_u32(tex_2d, mip_level, NULL, + dds_24bit_8_8_mip_level_expected[min(3, mip_level + i)]); + winetest_pop_context(); + } + + ID3D11Texture2D_Release(tex_2d); + ID3D11Resource_Release(resource); + winetest_pop_context(); + } + + /* + * If FirstMipLevel is set to a value that is larger than the total number + * of mip levels in the image, it falls back to 0. + */ + memset(&img_info, 0, sizeof(img_info)); + load_info = d3dx11_default_load_info; + load_info.FirstMipLevel = 5; + load_info.MipLevels = D3DX11_FROM_FILE; + load_info.pSrcInfo = &img_info; + + resource = NULL; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromMemory(device, dds_24bit_8_8, sizeof(dds_24bit_8_8), &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + check_image_info_values(&img_info, 8, 8, 1, 1, 4, 0, DXGI_FORMAT_R8G8B8A8_UNORM, + D3D11_RESOURCE_DIMENSION_TEXTURE2D, D3DX11_IFF_DDS, FALSE); + + hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture2D, (void **)&tex_2d); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ID3D11Texture2D_GetDesc(tex_2d, &tex_2d_desc); + check_texture2d_desc_values(&tex_2d_desc, 8, 8, 4, 1, DXGI_FORMAT_R8G8B8A8_UNORM, 1, 0, D3D11_USAGE_DEFAULT, + D3D11_BIND_SHADER_RESOURCE, 0, 0, FALSE); + for (mip_level = 0; mip_level < 4; ++mip_level) + { + winetest_push_context("MipLevel %u", mip_level); + check_texture_sub_resource_u32(tex_2d, mip_level, NULL, dds_24bit_8_8_mip_level_expected[mip_level]); + winetest_pop_context(); + } + + ID3D11Texture2D_Release(tex_2d); + ID3D11Resource_Release(resource); + + hr2 = 0xdeadbeef; + add_work_item_count = 0; + hr = D3DX11CreateTextureFromMemory(device, test_image[0].data, test_image[0].size, + NULL, &thread_pump, &resource, &hr2); + ok(add_work_item_count == 1, "Got unexpected add_work_item_count %u.\n", add_work_item_count); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + check_resource_info(resource, test_image, __LINE__); + check_resource_data(resource, test_image, __LINE__); + ID3D11Resource_Release(resource); + + /* D3DX11CreateTextureFromFile tests */ + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileW(device, NULL, NULL, NULL, &resource, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileW(device, L"deadbeef", NULL, NULL, &resource, &hr2); + ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileA(device, NULL, NULL, NULL, &resource, &hr2); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileA(device, "deadbeef", NULL, NULL, &resource, &hr2); + ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + + for (i = 0; i < ARRAY_SIZE(test_image); ++i) + { + winetest_push_context("Test %u", i); + create_file(test_filename, test_image[i].data, test_image[i].size, path); + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileW(device, path, NULL, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + if (hr == S_OK) + { + check_resource_info(resource, test_image + i, __LINE__); + check_resource_data(resource, test_image + i, __LINE__); + ID3D11Resource_Release(resource); + } + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileA(device, get_str_a(path), NULL, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + if (hr == S_OK) + { + check_resource_info(resource, test_image + i, __LINE__); + check_resource_data(resource, test_image + i, __LINE__); + ID3D11Resource_Release(resource); + } + + delete_file(test_filename); + winetest_pop_context(); + } + + for (i = 0; i < ARRAY_SIZE(test_invalid_image_load_info); ++i) + { + const struct test_invalid_image_load_info *test = &test_invalid_image_load_info[i]; + + winetest_push_context("Test %u", i); + create_file(test_filename, test->data, test->size, path); + load_info = test->load_info; + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileW(device, path, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + todo_wine_if(test->todo_hr) ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + ID3D11Resource_Release(resource); + + hr = D3DX11CreateTextureFromFileA(device, get_str_a(path), &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + todo_wine_if(test->todo_hr) ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + ID3D11Resource_Release(resource); + + delete_file(test_filename); + winetest_pop_context(); + } + + for (i = 0; i < ARRAY_SIZE(test_image_load_info); ++i) + { + const struct test_image_load_info *test = &test_image_load_info[i]; + + winetest_push_context("Test %u", i); + create_file(test_filename, test->data, test->size, path); + load_info = test->load_info; + + resource = NULL; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileW(device, path, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + { + check_test_image_load_info_resource(resource, test); + ID3D11Resource_Release(resource); + } + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromFileA(device, get_str_a(path), &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + { + check_test_image_load_info_resource(resource, test); + ID3D11Resource_Release(resource); + } + + delete_file(test_filename); + winetest_pop_context(); + } + + /* D3DX11CreateTextureFromResource tests */ + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceW(device, NULL, NULL, NULL, NULL, &resource, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceW(device, NULL, L"deadbeef", NULL, NULL, &resource, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceA(device, NULL, NULL, NULL, NULL, &resource, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceA(device, NULL, "deadbeef", NULL, NULL, &resource, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + + for (i = 0; i < ARRAY_SIZE(test_image); ++i) + { + winetest_push_context("Test %u", i); + resource_module = create_resource_module(test_resource_name, test_image[i].data, test_image[i].size); + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceW(device, resource_module, L"deadbeef", NULL, NULL, &resource, &hr2); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(hr2 == 0xdeadbeef, "Got unexpected hr2 %#lx.\n", hr2); + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceW(device, resource_module, + test_resource_name, NULL, NULL, &resource, &hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + if (hr == S_OK) + { + check_resource_info(resource, test_image + i, __LINE__); + check_resource_data(resource, test_image + i, __LINE__); + ID3D11Resource_Release(resource); + } + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceA(device, resource_module, + get_str_a(test_resource_name), NULL, NULL, &resource, &hr2); + ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX11_IFF_WMP), + "Got unexpected hr %#lx.\n", hr); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + if (hr == S_OK) + { + check_resource_info(resource, test_image + i, __LINE__); + check_resource_data(resource, test_image + i, __LINE__); + ID3D11Resource_Release(resource); + } + + delete_resource_module(test_resource_name, resource_module); + winetest_pop_context(); + } + + for (i = 0; i < ARRAY_SIZE(test_invalid_image_load_info); ++i) + { + const struct test_invalid_image_load_info *test = &test_invalid_image_load_info[i]; + + winetest_push_context("Test %u", i); + resource_module = create_resource_module(test_resource_name, test->data, test->size); + load_info = test->load_info; + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceW(device, resource_module, + test_resource_name, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + todo_wine_if(test->todo_hr) ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + ID3D11Resource_Release(resource); + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceA(device, resource_module, + get_str_a(test_resource_name), &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + todo_wine_if(test->todo_hr) ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + ID3D11Resource_Release(resource); + + delete_resource_module(test_resource_name, resource_module); + winetest_pop_context(); + } + + for (i = 0; i < ARRAY_SIZE(test_image_load_info); ++i) + { + const struct test_image_load_info *test = &test_image_load_info[i]; + + winetest_push_context("Test %u", i); + resource_module = create_resource_module(test_resource_name, test->data, test->size); + load_info = test->load_info; + + resource = NULL; + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceW(device, resource_module, + test_resource_name, &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + { + check_test_image_load_info_resource(resource, test); + ID3D11Resource_Release(resource); + } + + hr2 = 0xdeadbeef; + hr = D3DX11CreateTextureFromResourceA(device, resource_module, + get_str_a(test_resource_name), &load_info, NULL, &resource, &hr2); + ok(hr == hr2, "Got unexpected hr2 %#lx.\n", hr2); + ok(hr == test->expected_hr, "Got unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + { + check_test_image_load_info_resource(resource, test); + ID3D11Resource_Release(resource); + } + + delete_resource_module(test_resource_name, resource_module); + winetest_pop_context(); + } + + CoUninitialize(); + + ok(!ID3D11Device_Release(device), "Unexpected refcount.\n"); }
START_TEST(d3dx11) { + HMODULE wined3d; + + if ((wined3d = GetModuleHandleA("wined3d.dll"))) + { + enum wined3d_renderer (CDECL *p_wined3d_get_renderer)(void); + + if ((p_wined3d_get_renderer = (void *)GetProcAddress(wined3d, "wined3d_get_renderer")) + && p_wined3d_get_renderer() == WINED3D_RENDERER_OPENGL) + wined3d_opengl = true; + } + test_D3DX11CreateAsyncMemoryLoader(); test_D3DX11CreateAsyncFileLoader(); test_D3DX11CreateAsyncResourceLoader(); @@ -1555,4 +3851,5 @@ START_TEST(d3dx11) test_D3DX11GetImageInfoFromMemory(); test_legacy_dds_header_image_info(); test_dxt10_dds_header_image_info(); + test_create_texture(); }