On Thu Dec 7 18:02:04 2023 +0000, Matteo Bruni wrote:
changed this line in [version 2 of the diff](/wine/wine/-/merge_requests/4625/diffs?diff_id=88745&start_sha=82b4f90bee044508302b7d5317a7deaf752a7660#b654b6b4d7e5ff6c5aeb9e514a6b99ee5eb392e9_3334_3351)
It turns out I had the wined3d_pause() timeout effectively set to 10 µs for a long time, until a very recent cleanup round (aka math is hard). So I restored the old value for now, but I also strongly suspect that a 0 timeout (i.e. yielding) wouldn't make much of a difference either. I'm retesting stuff to confirm but I'd be surprised to find otherwise.